//--------> navOn/Off - for the main nav
var navState = null;
var rollState = null;

var searchTextHide = null;

            
function navOn(id,roll) {
    
        document.getElementById(id).style.display="block";     
        if(navState != null && navState != id){
            navOff(navState,rollState);
        }
        navState=id;
        rollState=roll;
        rollOn(roll);
}        
function navOff(id,roll) {              
            document.getElementById(id).style.display='none';
            rollOff(roll);
}


function loadContent(game){

	gmText = titleArt[game] + '<p>' + gameText[game] + '<\/p>';
	gmText += subhead1Art[game] + (subhead1Text[game] !='' && subhead1Text[game] != ' ' ? '<p>' + subhead1Text[game] + '<\/p>' : '');
	gmText += subhead2Art[game] + (subhead2Text[game] !='' && subhead2Text[game] != ' ' ? '<p>' + subhead2Text[game] + '<\/p>' : '');
	gmText += subhead3Art[game] + (subhead3Text[game] !='' && subhead3Text[game] != ' ' ? '<p>' + subhead3Text[game] + '<\/p>' : '');
	gmText += subhead4Art[game] + (subhead4Text[game] !='' && subhead4Text[game] != ' ' ? '<p>' + subhead4Text[game] + '<\/p>' : '');
    setTimeout('loadColB(gmText)', 300);
	//document.getElementById('colB').innerHTML = gmText;
}

function loadColB(theText){
  document.getElementById('colB').innerHTML = theText;
}




var hiliteState=null;

function hiliteNav(id) {
    newClass="subNavItemHilight";
    identity=document.getElementById(id);
    identity.className=newClass;
        if(hiliteState != null && hiliteState != id){
            hiliteOff(hiliteState);
        }
        hiliteState=id;
       // alert(hiliteState);

}
function hiliteOff(id) {
    document.getElementById(id).className="subNavItem";
}

function loadGames() {
    setTimeout('loadGames2()', 1000);
}

function loadGames2() {
    loadContent(initGame); 
    navOn('subSet1','1'); 
    hiliteNav('subNavItem'+initGame);
}


hallofFame = new Array;
hallofFame[0] = 0;

gmTitle = new Array;
gmTitle[0] = 'Balloon Freeze Tag';

titleArt = new Array;
titleArt[0] = '<img src="assets/images/games/espn_pyw_gm_ti_BFT.gif" alt="Balloon Freeze Tag Submitted by Marcia from Redmond, WA" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText = new Array;
gameText[0] = 'This is just like freeze tag...but the difference is that instead of just tagging to get them frozen or unfrozen, you have to hit the person(s) with a water balloon in order for them to get frozen or unfrozen! The best time to play Balloon Freeze Tag is in the summer!!!!!!';

subhead1Art = new Array;
subhead1Art[0] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text = new Array;
subhead1Text[0] = 'Courtyard';

subhead2Art = new Array;
subhead2Art[0] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text = new Array;
subhead2Text[0] = '2 to 6 ';

subhead3Art = new Array;
subhead3Art[0] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text = new Array;
subhead3Text[0] = 'Water balloons, the more the better';

subhead4Art = new Array;
subhead4Art[0] = '';

subhead4Text = new Array;
subhead4Text[0] = '';




hallofFame[1] = 0;

gmTitle[1] = 'Basekatball';

titleArt[1] = '<img src="assets/images/games/espn_pyw_gm_ti_BKB.gif" alt="Basekatball Submitted by Travis from New York, NY" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[1] = 'Basekatball is a really cool game. It has a little of baseball and a little of basketball. These are the rules. If you score a lay-up, it\'s a single. If you score about three feet in front of the foul line, it\'s a double. If you score on the foul line it\'s a triple. If you score beyond the foul line it\'s a homerun. You score points by bringing runners home. But if you miss three shots, it\'s three outs and it\'s the other team\'s turn.';

subhead1Art[1] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[1] = 'Hard surface court';

subhead2Art[1] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[1] = '2 to 6 players';

subhead3Art[1] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[1] = 'Basketball';

subhead4Art[1] = '';

subhead4Text[1] = '';




hallofFame[2] = 1;

gmTitle[2] = 'Bike Relay';

titleArt[2] = '<img src="assets/images/games/espn_pyw_gm_ti_BRs.gif" alt="Bike Relay Submitted by Jeff from Pittsburgh, PA" width=340 height=115 hspace=0 vspace=0 border=0>';

gameText[2] = '4-6 people position themselves at different spots around the neighborhood on their bikes. One person starts and goes to the next spot. When someone gets to you, you go as fast as you can to the next spot in the neighborhood. When everyone has made a complete loop, the game ends. Time yourself each time to see how much you can improve.';

subhead1Art[2] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[2] = 'Sidewalk';

subhead2Art[2] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[2] = '2 to 6';

subhead3Art[2] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[2] = 'Bicycles';

subhead4Art[2] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[2] = 'Helmet/face guard';







hallofFame[3] = 0;

gmTitle[3] = 'Carry Ball';

titleArt[3] = '<img src="assets/images/games/espn_pyw_gm_ti_CBL.gif" alt="Carry Ball Submitted by Adanna from NJ" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[3] = 'It\'s kind of like basketball, football, baseball, and soccer. You have to get a soccer ball and have a door or have a small basketball and have a small net and backboard. You make teams and you carry the ball and run to the goal, you can bounce it and tackle lightly -- it\'s not harmful. All you need is soft carpet and a ball and a goal and your friends. That\'s it, it\'s fun to play when it\'s cold or when it\'s hot too. The age you have to be is 5 and up and nobody gets hurt or upset. Everybody wins and has fun.';

subhead1Art[3] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[3] = 'Hard surface court';

subhead2Art[3] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[3] = '10 or more';

subhead3Art[3] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[3] = 'A soccer ball or small basketball';

subhead4Art[3] = '';

subhead4Text[3] = '';


hallofFame[4] = 0;

gmTitle[4] = 'Crate Basketball';

titleArt[4] = '<img src="assets/images/games/espn_pyw_gm_ti_CRB.gif" alt="Crate Basketball Submitted by Alex from Evansville" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[4] = 'Put your crates down anywhere in the driveway. Then draw lines away from the crates. Assign point values for each distance, with higher point the farther out you go. The goal of the game is to bounce the ball into the crate. You decide how much each shot is worth, and whoever scores the most points wins the game.';

subhead1Art[4] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[4] = 'Out in the driveway ';

subhead2Art[4] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[4] = '2';

subhead3Art[4] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[4] = 'Any bouncy ball, 2 crates, and some chalk for making lines';

subhead4Art[4] = '';

subhead4Text[4] = '';


hallofFame[5] = 0;

gmTitle[5] = 'Flash Flood Race';

titleArt[5] = '<img src="assets/images/games/espn_pyw_gm_ti_FFR.gif" alt="Flash Flood Race Submitted by Ryan from Jax, FL" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[5] = 'Create equal-size teams, and pick one person from each team to lie down and hold a cup on their stomach. The other members run across the yard and fill their cups with water from the big bucket, then run back with water and pour the water into the other player\'s cup. Whichever team fills their cup up to the rim first wins! When pouring water you cannot bend down!!!';

subhead1Art[5] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[5] = 'In a yard';

subhead2Art[5] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[5] = '4 or more';

subhead3Art[5] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[5] = 'Soccer Ball, Ribbons, Small Goal';

subhead4Art[5] = '';

subhead4Text[5] = '';



hallofFame[6] = 0;

gmTitle[6] = 'Foogle Ball';

titleArt[6] = '<img src="assets/images/games/espn_pyw_gm_ti_FGL.gif" alt="Foogle Ball Submitted by Jessica from Evans Mills, NY" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[6] = '10 people are divided into two teams (five on each team). One team has scooters to ride back and forth (so they don\'t have to run), and the other team throws stuffed animals at the people on the scooters. And if you get hit by a stuffed animal you are out.';

subhead1Art[6] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[6] = 'School Yard';

subhead2Art[6] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[6] = '6 to 10';

subhead3Art[6] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[6] = 'Scooters and stuffed animals';

subhead4Art[6] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[6] = 'Helmet/face guard';


hallofFame[7] = 0;

gmTitle[7] = 'Football Baseball Combo';

titleArt[7] = '<img src="assets/images/games/espn_pyw_gm_ti_FBC.gif" alt="Football Baseball Combo or FBC Submitted by Ben from Bartlesville, OK" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[7] = 'The game is just like football only you use a baseball and baseball gloves to catch.';

subhead1Art[7] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[7] = 'School Yard';

subhead2Art[7] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[7] = '6 to 10 ';

subhead3Art[7] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[7] = 'Baseball, baseball gloves';

subhead4Art[7] = '';

subhead4Text[7] = '';













hallofFame[8] = 0;

gmTitle[8] = 'Hamper Ball';

titleArt[8] = '<img src="assets/images/games/espn_pyw_gm_ti_HPB.gif" alt="Hamper Ball Submitted by Brock from Waconia, MN" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[8] = 'It is like basketball but with a hackey-sack and hamper. There are 4 quarters, 5 minutes each. You can use a stopwatch - I use a microwave timer. Now for scoring: A close shot is one point, a farther away shot is two, if you\'re on your back that\'s two, and if you make it right when the clock expires that\'s three points. If it is tied at the end of 4 quarters you keep playing, but the time for the quarter is two minutes. Keep playing until someone wins.';

subhead1Art[8] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[8] = 'Inside your house';

subhead2Art[8] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[8] = '2 to 6';

subhead3Art[8] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[8] = 'Hackey-sack and hamper';

subhead4Art[8] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[8] = 'Knee pads/guards';



hallofFame[9] = 1;

gmTitle[9] = 'Handball';

titleArt[9] = '<img src="assets/images/games/espn_pyw_gm_ti_HBLs.gif" alt="Handball Submitted by Ryan from Bronx, NY" width=340 height=115 hspace=0 vspace=0 border=0>';

gameText[9] = 'Handball is a combination of soccer and rugby. There are two nets and two goalies for each team. Handball can be 3 on 3, 4 on 4, or 5 on 5. If you push someone with or without the ball, there is a 1 on 1 showdown and the fouled person goes 1 on 1 against the opposing goalie. You can steal the ball from anyone except the goalies. In Handball you can only use your hands. You can pass the ball from player to player. When the ball hits the ground its anyone\'s ball. If the ball goes out of bounds the last team to touch the ball has to give up the ball to the other team. That is Handball.';

subhead1Art[9] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[9] = 'Hard surface court';

subhead2Art[9] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[9] = '6 to 10';

subhead3Art[9] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[9] = 'Two nets and ball';

subhead4Art[9] = '';

subhead4Text[9] = '';


hallofFame[10] = 0;

gmTitle[10] = 'Heartbeat';

titleArt[10] = '<img src="assets/images/games/espn_pyw_gm_ti_HRT.gif" alt="Heartbeat Submitted By: Brittney from Southington, CT" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[10] = 'To play the game you need 8 cones (or other things you can knock over). Put the cones in a straight line. You also need 2 hula hoops, a basketball, 2 blindfolds, and 2 stop watches. You need at least 4 players, in groups of 2. One partner will be blindfolded while kicking the cones down (at least 2 cones must be kicked down), while the other partner dribbles the basketball. When the blindfolded partner is done kicking the cones, the other partner will give them the basketball and dribble the ball to the next station (un-blindfolded partner will help navigate their way). Lastly they will go to the hula hoop and crawl through it. The ref (the person with the stopwatch) will stop the watch. The team completing the course the quickest wins the game!!!!!!!!';

subhead1Art[10] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[10] = 'Hard surface court';

subhead2Art[10] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[10] = '2 to 6 players';

subhead3Art[10] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[10] = 'Cones, hula hoops, basketball, and stop watches';

subhead4Art[10] = '';

subhead4Text[10] = '';


hallofFame[11] = 0;

gmTitle[11] = 'High Tire Jump';

titleArt[11] = '<img src="assets/images/games/espn_pyw_gm_ti_HTJ.gif" alt="High Tire Jump Submitted by Sara from Theresa, NY" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[11] = 'In this game you have tires tied to trees on about the same length rope. The team name is a color. One person starts at the first tire then swings over to the next tire. The person on that tire will swing to the next tire, etc. The person on the last tire swings over to the tree and climbs to the top. They then grab the flag placed at the top of the tree. The first person to jump into the net wins.';

subhead1Art[11] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[11] = 'Courtyard';

subhead2Art[11] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[11] = '2 to 6';

subhead3Art[11] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[11] = 'Net(s)';

subhead4Art[11] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[11] = 'Helmet/face guard';



hallofFame[12] = 0;

gmTitle[12] = 'Hit Run and Dodge';

titleArt[12] = '<img src="assets/images/games/espn_pyw_gm_ti_HRD.gif" alt="Hit Run and Dodge Submitted by Ryan from Marlborough, MA" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[12] = 'The first player steps up to home plate with a bat to hit the dodgeball. As soon as he hits it he has to run to first base without getting hit by the ball he just hit. Anyone in the out field (even the pitcher) can throw the ball at the man who just hit the ball, but cannot move from where he/she picked up the ball. The guy who hit the ball can try to dodge the ball and if the guy who hits the ball catches it after someone threw it at him, he puts it down on the ground and he can continue running. If it is caught in air without touching the ground it\'s an out. There are three outs in the whole inning. You can play this game anywhere outside. You need a bat, a dodge ball, and an open place to play to play this game.';

subhead1Art[12] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[12] = 'School Yard';

subhead2Art[12] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[12] = '2 to 6 ';

subhead3Art[12] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[12] = 'Baseball bat, dodge ball';

subhead4Art[12] = '';

subhead4Text[12] = '';



hallofFame[13] = 0;

gmTitle[13] = 'Human Pinball';

titleArt[13] = '<img src="assets/images/games/espn_pyw_gm_ti_HMP.gif" alt="Human Pinball Submitted by Brock from Waconia, MN" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[13] = 'In Human Pinball, there are two teams, each with between 5 and 15 players. You need two balls, about the size of a volleyball, and they should be fairly soft. Though we usually play on an area a little bigger than a basketball court, any large area with a hard surface will do. Set up four cones in a box at each end, about the size of the basketball key. Then place a bowling pin in the center of the box. Have each team choose a goalie, and give one of the balls to each goalie. After the goalies put the balls in play, players may throw and kick the ball to their teammates, but they may not run with the ball. If the ball hits the ground, it must be lifted into the air with the player\'s feet, not just grabbed. Points are scored by knocking down the other team\'s pin: 1 for throwing, 2 for kicking. Goalies may use their bodies to defend shots, but may not touch the pin or any player. After a point is scored, the balls go back to the goalies, the pins are reset, and play is restarted.';

subhead1Art[13] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[13] = 'Hard surface court';

subhead2Art[13] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[13] = '10 or more';

subhead3Art[13] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[13] = '2 balls, 4 cones, 4 bowling pins';

subhead4Art[13] = '';

subhead4Text[13] = '';



hallofFame[14] = 0;

gmTitle[14] = 'Invader';

titleArt[14] = '<img src="assets/images/games/espn_pyw_gm_ti_INV.gif" alt="Invader Submitted by JB from Mechanicsville, VA" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[14] = 'There are two teams. Your team and the other team hide a flag. The flag can be any object. Each team has their own side. When you go on the other team\'s side and you get tagged with a ball thrown at you, you wait for your BUDDY to tag you with another ball. You win by finding the other team\'s flag.';

subhead1Art[14] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[14] = 'Courtyard ';

subhead2Art[14] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[14] = '6 to 10';

subhead3Art[14] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[14] = 'flag, ball';

subhead4Art[14] = '';

subhead4Text[14] = '';



hallofFame[15] = 0;

gmTitle[15] = 'Jumbise';

titleArt[15] = '<img src="assets/images/games/espn_pyw_gm_ti_JMB.gif" alt="Jumbise Submitted by Orren from Orlando, FL" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[15] = 'Jumbise is a combination of Soccer and Flag Football. There are two teams of six. Each team has one goalkeeper, one forward player, two midfielders, and two defenders. Each player except for the goalkeeper must tuck the ends of two ribbons into their pants. The point of the game is to throw the soccer ball into the opponent\'s goal. The game starts when the away team\'s forward player throws the ball to one of the home team\'s defenders. The ball is then in play for 15 minutes. When 15 minutes have ended it then becomes half time. After ten minutes the players return to the field. The second half begins by the home team\'s forwrad player throwing the ball to the away team\'s defenders. The ball is then in play for twenty minutes and then the game ends.<br><br> These are the rules of Jumbise:<br><br>  1. If one of your ribbons is torn off you have to surrender the ball to the other team.<Br>2. If both of your ribbons are torn off, you are out of the game.<br>3. If you substitute a player the player must have the same number of ribbons as the one who left the field.';

subhead1Art[15] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[15] = 'Grass';

subhead2Art[15] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[15] = '6 on each side';

subhead3Art[15] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[15] = 'Soccer Ball, Ribbons, Small Goal';

subhead4Art[15] = '';

subhead4Text[15] = '';


hallofFame[16] = 0;

gmTitle[16] = 'Keep Away';

titleArt[16] = '<img src="assets/images/games/espn_pyw_gm_ti_KPW.gif" alt="KEEP AWAY Submitted by Jessie from Galloway, NJ" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[16] = 'Keep Away has a password. It is C.A123.We play at my school. The rules are when you hike the soccer ball or basketball you have to say C. It is like football except you can say A when you run. While you run you can lateral it to one of your teammates. Once you get a touchdown you have to kick it off to the other team. A touchdown counts as three points.';

subhead1Art[16] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[16] = 'School Yard';

subhead2Art[16] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[16] = '6 to 10';

subhead3Art[16] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[16] = 'A soccer ball or basketball';

subhead4Art[16] = '';

subhead4Text[16] = '';


hallofFame[17] = 0;

gmTitle[17] = 'Kickboard Baseball';

titleArt[17] = '<img src="assets/images/games/espn_pyw_gm_ti_KBB.gif" alt="Kickboard Baseball Submitted by Doug from Scottsdale, AZ" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[17] = 'If you have 6 or more kids and they\'re in the mood to play baseball and you have an open area of grass then you can play Kickboard Baseball. All you need are five shirts for bases. Lay out five shirts for 1st, 2nd, 3rd, Home Plate, and the pitcher\'s area, at whatever distance you want the bases to be. Then get a kickboard (usually used for swimming) as a bat. Split up the kids into even teams. Use a tennis ball and if you don\'t have that, then use a pinecone. Just like normal baseball each team gets 3 outs, 3 strikes is an out, 4 balls is a walk. Play as many innings as you want. If there are only 3 kids on each team and the bases are loaded, ghost runners can be used.';

subhead1Art[17] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[17] = 'Courtyard';

subhead2Art[17] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[17] = '6 to 10';

subhead3Art[17] = '';

subhead3Text[17] = '';

subhead4Art[17] = '';

subhead4Text[17] = '';



hallofFame[18] = 0;

gmTitle[18] = 'Lacball';

titleArt[18] = '<img src="assets/images/games/espn_pyw_gm_ti_LKB.gif" alt="Lacball Submitted by Quin from CT" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[18] = 'You need four lacrosse sticks, a lacrosse ball (or any ball), and a basketball hoop. The rules are you pass it and you try to make the ball go into the basketball hoop/or you can dunk it.';

subhead1Art[18] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[18] = 'Hard surface court';

subhead2Art[18] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[18] = '2 to 6';

subhead3Art[18] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[18] = 'Lacrosse sticks, lacrosse ball';

subhead4Art[18] = '';

subhead4Text[18] = '';


hallofFame[19] = 0;

gmTitle[19] = 'Netseyball';

titleArt[19] = '<img src="assets/images/games/espn_pyw_gm_ti_NTB.gif" alt="Netseyball Submitted by Jenna from Maplewood, NJ" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[19] = 'First you need to set up an obstacle court with a net and you need a ball. You do the obstacle court, everyone playing. While holding the ball, though. Then you put the ball in the hoop after the obstacle course, the net is waiting at the end, but that\'s not all - everyone who\'s waiting, except 2 of your players, will be there to try and block you. Then your team has to try to help you score, like basketball, plus obstacle course.';

subhead1Art[19] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[19] = 'Courtyard';

subhead2Art[19] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[19] = '2 to 6 players';

subhead3Art[19] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[19] = 'Ball';

subhead4Art[19] = '';

subhead4Text[19] = '';



hallofFame[20] = 0;

gmTitle[20] = 'Nuktxsup';

titleArt[20] = '<img src="assets/images/games/espn_pyw_gm_ti_NKS.gif" alt="Nuktxsup Submitted by Orren" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[20] = 'Nuktxsup is basically like soccer. The object of the game is to get the ball through the legs of any player on the other team, as many times as possible within fifteen minutes. If you manage to receive the ball immediately after giving the other team a nuktx (getting the ball through a player\'s legs) then that is two points (one for the nuktx and one for getting back the ball). If the ball goes through a player\'s legs but the other team receives the ball, it is only one point.';

subhead1Art[20] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[20] = 'Grass Field ';

subhead2Art[20] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[20] = '5 on each  team ';

subhead3Art[20] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[20] = 'Small ball, timer or alarm clock, and chart to keep scores on';

subhead4Art[20] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[20] = 'Shin Guards';


hallofFame[21] = 0;

gmTitle[21] = 'Obstacle Ball';

titleArt[21] = '<img src="assets/images/games/espn_pyw_gm_ti_OSB.gif" alt="Obstacle Ball Submitted by Andrew from PassChristian, MS" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[21] = 'My game is like lacrosse, but with obstacles in the field. There are two teams with five people each. Each team has two movers, two launchers, and one goalie. The object of the game is to hit a ball into the opponent\'s goal. On the field there are many large boxes. The two main boxes in the middle of the field are 8 feet by 8 feet. These boxes are penalty boxes. Each time the ball hits one of these boxes, the opposing team gets a point. There are eight other boxes on the field, four on each side. These boxes are 6 feet by 6 feet. These boxes are just to get in the players\' way. The two main positions are the launchers and movers. The launchers have a paddle with a net at the end, just like a lacrosse player. But a launcher cannot run around with the ball. If a launcher receives the ball he can only take two steps to launch his ball either into the goal or to a teammate. The movers have a paddle similar to a hockey stick. The movers can go wherever they want with the ball. Every score in a goal is worth three points. The rules are mostly like hockey and lacrosse. There are two halves, 20 minutes each.';

subhead1Art[21] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[21] = 'School yard';

subhead2Art[21] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[21] = '6 to 10';

subhead3Art[21] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[21] = 'Paddles';

subhead4Art[21] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[21] = 'Knee pads/guards';



hallofFame[22] = 0;

gmTitle[22] = 'Pool Ball';

titleArt[22] = '<img src="assets/images/games/espn_pyw_gm_ti_PBL.gif" alt="Pool Ball Submitted by Jim from Gilroy, CA" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[22] = 'Divide the pool into four equal sections lengthwise, using three markers on each side. Mark each section with things like a colored item, shoes, shirts, cones, or some other means of marking the sections on both sides of the pool. While in the pool the teams must stay between the center and back markers during play. The object is for the team members, each taking no more than 2 tries (pass and shot), to get the ball into the back section behind their opponents while keeping the ball in the pool. <Br><br>Scoring is called a dump. Defense\'s object is to block the ball from getting into the back section and offense is to get the ball in the back section. If the defense touches the ball and it still goes into the back section then the offense is awarded two dumps. If the ball is untouched and enters the back section then one dump is awarded. Game over when one team reaches 21 dumps but you must win by two dumps or the game continues. (Note: you can move the back section closer to the middle for younger kids and farther from the middle for older kids, your choice)';

subhead1Art[22] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[22] = 'In a swimming pool';

subhead2Art[22] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[22] = '8 or less; equal number on each team';

subhead3Art[22] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[22] = 'Swimming pool, a soccer ball, and 6 markers';

subhead4Art[22] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[22] = 'You may want goggles to protect your eyes from splashing water, otherwise nothing';



hallofFame[23] = 1;

gmTitle[23] = 'Pool to the Max';

titleArt[23] = '<img src="assets/images/games/espn_pyw_gm_ti_PTMs.gif" alt="Pool to the Max Submitted By: Lammers from Houston, TX" width=340 height=115 hspace=0 vspace=0 border=0>';

gameText[23] = 'My game is actually played in a pool and me, my brother, and cousins play it. We play with 4 people but there can be more. We use a pool ball for the game, like a pool basketball or something. Each team has a goal, which is a wall of the pool. You throw the ball from your half to the other team\'s half, trying to hit the wall. You cannot go past your half unless you are retrieving a stray ball. The ball also has to bounce off the water before it hits the wall to be a goal. If it hits the wall on the fly, it doesn\'t count. The ball can go over the wall and count if it bounces off the water first.';

subhead1Art[23] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[23] = 'Courtyard';

subhead2Art[23] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[23] = '2 to 6';

subhead3Art[23] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[23] = 'Pool and a ball';

subhead4Art[23] = '';

subhead4Text[23] = '';



hallofFame[24] = 0;

gmTitle[24] = 'RobLouJen';

titleArt[24] = '<img src="assets/images/games/espn_pyw_gm_ti_RLJ.gif" alt="RobLouJen Submitted by Drew from Metuchen, NJ" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[24] = 'This game was created by three Irish counselors at Campus Kids New Jersey, and is a cross between rugby, soccer, and ultimate Frisbee. You should try to have a rugby ball for this game, but a regular football can work fine. Positions are similar to soccer, with forwards, defensemen, and a goalie. The object of the game is to get the ball, move it down the field to the goal, and put it in the net.<br><Br>Each game starts with a kickoff, which must travel at least 10 yards (use your eyes to judge). Once a team has the ball, they start running towards the opposing goal. If the guy with the ball gets tagged by any member of the defense, he must immediately freeze. He then has 3 seconds to throw the ball to a teammate. He can do this however he wants, in any direction. If he doesn\'t throw the ball in 3 seconds, the ball is turned over. Someone from the other team throws the ball to a teammate, and play resumes. If the ball is knocked down or hits the ground, it is turned over and must be thrown. If the ball is intercepted, the man with the ball can immediately run until he is tagged.<Br><Br>The game will go on like this until someone gets close to the goal. To take a shot, you can kick, punch, slap, or even head-butt the ball into the goal, so long as you don\'t throw it; the ball must be hit into the goal.<br><Br> The goalie box, that small rectangle a few yards out from the goal on a soccer field, is the only place on the field that the ball can bounce without being turned over. Only the goalie is allowed to go into this box. There is an exception: if the ball is lobbed or "alley-ooped" to a teammate, then the teammate can be in the goalie box. <br><Br>Play as long as you want to, and have fun!';

subhead1Art[24] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[24] = 'School Yard';

subhead2Art[24] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[24] = '10 or more';

subhead3Art[24] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[24] = 'Nets and football';

subhead4Art[24] = '';

subhead4Text[24] = '';


hallofFame[25] = 0;

gmTitle[25] = 'Scolf';

titleArt[25] = '<img src="assets/images/games/espn_pyw_gm_ti_SCF.gif" alt="Scolf Submitted by Eric from Highlands Ranch, CO" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[25] = 'Choose a tee area and "hole" and kick the ball into the hole. Like golf, try to kick the ball into the hole with the least possible "kicks" or strokes. Choose different holes and tee areas around the field. The game is essentially golf with a soccer ball in any open area. You may need to go around possible trees or other obstacles.<br><br>Rules:<bR><br> 1. Use only your feet <br><br> 2. Must kick the ball from where it first lands <bR><br> 3. Try to kick the ball into the large hole in fewest possible kicks';

subhead1Art[25] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[25] = 'Any field or open area';

subhead2Art[25] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[25] = '1 to 4';

subhead3Art[25] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[25] = 'Soccer ball, some type of indentation in the grass (or drainage) or "big hole" ';

subhead4Art[25] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[25] = 'Good kicking shoes';



hallofFame[26] = 0;

gmTitle[26] = 'Scoot Ball';

titleArt[26] = '<img src="assets/images/games/espn_pyw_gm_ti_SCB.gif" alt="Scoot Ball Submitted by Manuel from Newark, NJ" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[26] = 'You have to ride your scooter and try to score a goal in the whatever you want to be the goal. You need two goalies and an equal number of players on each team. If you kick out of bounds, the ball belongs to the other team. If you make a foul the person that you fouled gets a free throw. That, my friend, is what you call scootball.';

subhead1Art[26] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[26] = 'A scooter and soccer ball';

subhead2Art[26] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[26] = '2 to 6';

subhead3Art[26] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[26] = 'A hackey-sack and a hamper';

subhead4Art[26] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[26] = 'Knee pads/guards';



hallofFame[27] = 1;

gmTitle[27] = 'Scooter Soccer';

titleArt[27] = '<img src="assets/images/games/espn_pyw_gm_ti_SCs.gif" alt="Scooter Soccer Submitted By: Jessica from Groton, CT" width=340 height=115 hspace=0 vspace=0 border=0>';

gameText[27] = 'There are two teams with at least 2 people on each team. Everyone is on scooters (not electric, self powered). There are 2 goals (one for each team) and there is a soccer ball. The object of the game is to get the ball into the other team\'s goal (much like soccer) but you must stay on your scooter at all times. To stop a team from getting a goal you can steal the ball using your feet and you can kick the ball too. You cannot use your hands (they have to stay on the handle bars) and only one foot can be off the scooter at  a time. You can have a goalie if you want but you don\'t have to. You play till everyone gets tired and the team with the most points (1 point for every goal) wins!';

subhead1Art[27] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[27] = 'Hard surface court';

subhead2Art[27] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[27] = '4 to 10';

subhead3Art[27] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[27] = 'A kickball, two goal, and scooters';

subhead4Art[27] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[27] = 'Knee pads/guards';



hallofFame[28] = 0;

gmTitle[28] = 'Shootin Scooters';

titleArt[28] = '<img src="assets/images/games/espn_pyw_gm_ti_SNS.gif" alt="Shootin Scooters Submitted by Spencer from Theresa, NY" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[28] = 'In Shootin Scooters you must get in a straight single-file line, with equal number of players on their razor scooters in each line. Two orange cones must be placed 100 yards away in a straight parallel line to the other teams\'. There must be a 5 gallon bucket that needs to go 10 yards past the middle of the cones. The people at the front of the lines start first after a horn is blown to start the game.<br><br>The first person must drive their scooter all the way down to the cone. The player is now to take a basketball that was resting on top of the cone, and run the ball all the way back to the starting line by first leaving the scooter behind the cone. You must give the next person in line the ball and then they go and do the same as the first person, but instead of picking up the ball and bringing it back, they shoot the ball from the cone at the bucket. If the bucket is knocked over, that person needs to run and put it back in place then put the ball back on the pylon ready for the next person to get it. If the person shoots and scores, then they add one point to their team then put the ball on the cone and go back to the line by foot. The team with the most points at the end of the game, which lasts until all of the players in one line have gone down twice, wins. the second time through you must run down.';

subhead1Art[28] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[28] = 'Hard surface court';

subhead2Art[28] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[28] = '6 to 10 ';

subhead3Art[28] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[28] = 'Scooters, pylons, bucket, and a basketball';

subhead4Art[28] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[28] = 'Helmet/face guard';



hallofFame[29] = 0;

gmTitle[29] = 'Skimball';

titleArt[29] = '<img src="assets/images/games/espn_pyw_gm_ti_SKM.gif" alt="Skimball Submitted by Jimmy from Cincinnati, OH" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[29] = 'Players position themselves a comfortable distance apart from each other, about 20-30 feet. The goal is to get the ball past your opponent. You can throw as hard as you want, but the ball has to be playable by the defender, who can either catch it or knock it down. Sounds simple, but it is highly addicting, and you get some really nice diving catches. If the ball gets behind the defender at all, it\'s a point. Play to whatever, but be careful not to throw your arm out.';

subhead1Art[29] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[29] = 'Water shallow enough to stand in -- waste high is ideal.';

subhead2Art[29] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[29] = '2';

subhead3Art[29] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[29] = 'Soft, squishy ball no bigger than a softball.';

subhead4Art[29] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[29] = 'Water shoes if playing in a lake.';



hallofFame[30] = 1;

gmTitle[30] = 'Slupis';

titleArt[30] = '<img src="assets/images/games/espn_pyw_gm_ti_SLPs.gif" alt="Slupis Submitted by Jason from New York, NY" width=340 height=115 hspace=0 vspace=0 border=0>';

gameText[30] = 'You run and keep jumping over cones until you reach to the end of the course. You pick up a Frisbee and run back. You hand the Frisbee to your partner and your partner has to throw the Frisbee as hard as he or she can. You get one point for every lamppost it passes. The next two people then do the same and whoever has the most points wins.';

subhead1Art[30] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[30] = 'Sidewalk';

subhead2Art[30] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[30] = '2 to 6';

subhead3Art[30] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[30] = 'Frisbee';

subhead4Art[30] = '';

subhead4Text[30] = '';




hallofFame[31] = 0;

gmTitle[31] = 'Snag';

titleArt[31] = '<img src="assets/images/games/espn_pyw_gm_ti_SNG.gif" alt="Snag Submitted by Chase from Lakeland, FL" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[31] = 'It\'s like a home run derby set-up, but different rules. You can be behind the fence to snag a homer (snag = 3 points for the snagger). In front of the fence is a grab ( = 1pt for the grabber). You use a tennis ball or a bat. If the ball bounces and goes over the fence, you get how the number of times the ball bounces - 5. So 3 bounces - 5 = 2 points for the batter each person gets 5 outs (outs = no points for a grab). If you\'re not batting then you\'re in the field to catch balls.';

subhead1Art[31] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[31] = 'Hard surface court';

subhead2Art[31] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[31] = '2 to 6';

subhead3Art[31] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[31] = 'Baseball bat, tennis ball';

subhead4Art[31] = '';

subhead4Text[31] = '';



hallofFame[32] = 0;

gmTitle[32] = 'SPUD';

titleArt[32] = '<img src="assets/images/games/espn_pyw_gm_ti_SPD.gif" alt="SPUD Submitted by Anne from Huntington, NY" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[32] = 'Someone is "It." They have the football or any other kind of ball, they pick a category, for example colors. Next the other players pick colors and they also have to pick one for the ghost, the ghost is imaginary. Now one of the other players tells the colors (but don\'t tell who has what). Than the person who is "It" throws the ball and at the same time yells out a color that one of the other players said. Everyone runs away and if your color was picked you have to catch the ball. When you finally catch the ball you yell "got it" and everyone stops running. You find the person closest to you and take four or fewer giant steps and throw the ball. If it hits the person they are "It" and if it does not you are "It" again.';

subhead1Art[32] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[32] = 'Hard surface court';

subhead2Art[32] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[32] = '2 to 6';

subhead3Art[32] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[32] = 'A football or other ball';

subhead4Art[32] = '';

subhead4Text[32] = '';



hallofFame[33] = 0;

gmTitle[33] = 'Teson';

titleArt[33] = '<img src="assets/images/games/espn_pyw_gm_ti_TSN.gif" alt="Teson Submitted By: John from Naperville, IL" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[33] = 'The object of Teson is to get 10 points against your opponents. This game can be played with 2 to 6 players (1 to 3 on each team). To play, you need one of those beach balls and a large room. Decide who will get to serve first. You serve by hitting the ball with your hand. The object is to keep the ball bouncing back and forth. If you stop the ball in your court, the opponent gets 1 point. If the ball gets past you and hits the back wall, the opponent gets 1 point. If you hit the ball out of bounds in your court, the opponent gets 1 point. The first player or team to reach 10 points wins!';

subhead1Art[33] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[33] = 'Hard surface court';

subhead2Art[33] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[33] = '2 to 6';

subhead3Art[33] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[33] = 'A beach ball';

subhead4Art[33] = '';

subhead4Text[33] = '';




hallofFame[34] = 1;

gmTitle[34] = '3Bounce';

titleArt[34] = '<img src="assets/images/games/espn_pyw_gm_ti_3Bs.gif" alt="3Bounce Submitted by Jason from Westmont, IL" width=340 height=115 hspace=0 vspace=0 border=0>';

gameText[34] = 'Two teams take turns making shots. If the team\'s shot goes in, they take an additional shot from the place the ball bounced for the third time. When the team misses a shot the next team starts playing from the spot where the ball bounced for the fifth time. The first team up to 21 wins. Each basket is one point.';

subhead1Art[34] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[34] = 'Hard surface court';

subhead2Art[34] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[34] = '2 to 6 ';

subhead3Art[34] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[34] = 'Basketball';

subhead4Art[34] = '';

subhead4Text[34] = '';





hallofFame[35] = 0;

gmTitle[35] = 'Ultimate Ball Tag';

titleArt[35] = '<img src="assets/images/games/espn_pyw_gm_ti_UBT.gif" alt="Ultimate Ball Tag Submitted by Christian" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[35] = "Put the jump rope by the base. Somebody is \"it\" and counts slowly to thirty on the base. Everyone else hides. When the person is done counting they yell, \"Start dodging!\" The person who is it tries to find and tag people before they reach the base. If someone touches the base before getting tagged they are safe. However, they can only stay on base for thirty seconds. If they're on for more than thirty seconds, they have to do five jump rope jumps and can't go back to base until thirty seconds have passed. Remember not to tag in the face.";

subhead1Art[35] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[35] = 'Playground';

subhead2Art[35] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[35] = '3 or more';

subhead3Art[35] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[35] = 'Ball, jump rope, and something to be home base';

subhead4Art[35] = '';

subhead4Text[35] = '';



hallofFame[36] = 0;

gmTitle[36] = 'Ultimate Footsketball';

titleArt[36] = '<img src="assets/images/games/espn_pyw_gm_ti_UFB.gif" alt="Ultimate Footsketball Submitted by Barry from Peabody, MA" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[36] = 'This game is a combination of ultimate Frisbee, football, and basketball. Players are divided up into two teams of four or five players each. If there are more players, they can just be subbed in later. Footsketball is played on a basketball court, but it uses a football. The object of the game is to get the football into the basket. All baskets are worth one point except for shots taken from behind the half-court line, which are worth five points. The catch is that the rules about players moving are like those of Ultimate Frisbee. Players cannot walk or take any steps. Thus, they must move the football up the court and toward the basket by passes to their teammates. The stall rule from ultimate frisbee is also in effect. (If a member of the opposing team counts up to 7 before the player with football makes a pass, the ball goes over to the other team.) Also, if the football is dropped or the pass is incomplete, the ball goes to the other team. Games are usually played to 11, win by 2.';

subhead1Art[36] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[36] = 'Hard surface court';

subhead2Art[36] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[36] = '10 or more';

subhead3Art[36] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[36] = 'A football';

subhead4Art[36] = '';

subhead4Text[36] = '';



hallofFame[37] = 0;

gmTitle[37] = 'Volley Hall';

titleArt[37] = '<img src="assets/images/games/espn_pyw_gm_ti_VLH.gif" alt="Volley Hall Submitted by Tom from Eau Claire, WI" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[37] = 'The game is called Volley Hall. It is usually played with 10 kids, five on each team. You have to have some type of court that is as big as a basketball court. Then put a net in the middle. Then take a big ball and all you can use is your feet. This game is similar to Volleyball.';

subhead1Art[37] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[37] = 'Hard surface court';

subhead2Art[37] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[37] = '10 or more';

subhead3Art[37] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[37] = 'Ball, volleyball net';

subhead4Art[37] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[37] = 'Knee pads/guards';


hallofFame[38] = 0;

gmTitle[38] = 'Water Derby';

titleArt[38] = '<img src="assets/images/games/espn_pyw_gm_ti_WTD.gif" alt="Water Derby Submitted by TuWorld from Basseterre, WI" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[38] = 'There are two teams drive around on scooters. Each person is to have a water gun. Each person will also wear a small square piece of paper on their arm. If your paper gets wet that means that you are out of the game. If everybody on one team is out, that team loses.';

subhead1Art[38] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[38] = 'Anywhere';

subhead2Art[38] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[38] = '2 to 6 players';

subhead3Art[38] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[38] = 'Scooters and water guns';

subhead4Art[38] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[38] = 'Knee pads/guards';



hallofFame[39] = 0;

gmTitle[39] = 'Water War';

titleArt[39] = '<img src="assets/images/games/espn_pyw_gm_ti_WTW.gif" alt="Water War Submitted By: Luke from Martinsville, VA" width=340 height=88 hspace=0 vspace=0 border=0>';

gameText[39] = 'You get a group of friends together, give them water guns or make them bring their own. Split into two teams and pick a playing spot with many hiding places. Then you get walkie-talkies or develop some hand signals and break into a squad. You have two squad bases and when you are shot you have to touch your base to go back out. You can play this so that one team loses when all its members are out at the same time, or in a capture-the-flag way. Use water guns and water bombs. The most convenient way to refill is to have bottles full of water. Have fun!';

subhead1Art[39] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';

subhead1Text[39] = 'Courtyard';

subhead2Art[39] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';

subhead2Text[39] = '2 or more';

subhead3Art[39] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead3Text[39] = 'Water guns';

subhead4Art[39] = '<img src="assets/images/espn_pyw_gm_hd_safety.gif" alt="Safety Equipment" width=340 height=24 hspace=0 vspace=0>';

subhead4Text[39] = 'Helmet and face guard';


hallofFame[40] = 0;
gmTitle[40] = 'Animal Ball';
titleArt[40] = '<img src="assets/images/games/espn_pyw_gm_ti_ANIM.gif" alt="Animal Ball Submitted by Kyle from Emporia, Kansas" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[40] = "Set up two goals on different sides of the room. Put the stuffed animals, balls or any other kind of soft stuff in the middle of the room. Mark out a halfway point for the court. You have a goalie and the players. You cannot pass the halfway point. You throw the animals at the goal and try to make it. You also can throw them at the other players, except the goalie. It is kind of like dodge ball. Once you get hit, you're out until the end of the game. The goalie can throw the stuffed animals, but cannot get out. You win by scoring ten points or by getting everyone out. No hitting in the head. If you hit someone in the head, you're out.";
subhead1Art[40] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[40] = 'Anywhere';
subhead2Art[40] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[40] = '4 or more';
subhead3Art[40] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[40] = 'Lots of stuffed animals and something to mark out the goals';
subhead4Art[40] = '';
subhead4Text[40] = '';

hallofFame[41] = 0;
gmTitle[41] = 'Balloon War';
titleArt[41] = '<img src="assets/images/games/espn_pyw_gm_ti_BWAR.gif" alt="Balloon War Submitted by Antelope Valley Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[41] = "Tie a colored balloon to your foot. The whole team must start with the same color balloon tied to their feet. The goal is to transfer your team's water balloons into the other team's bucket. You are out if the other team pops your balloon on your foot before you can put your water balloon in their bucket. You are also out if you drop your water balloon. No pushing and no throwing the water balloons at anybody. If you do, you are out.";
subhead1Art[41] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[41] = 'On grass';
subhead2Art[41] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[41] = '2 teams of 10 players';
subhead3Art[41] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[41] = 'Balloons (2 different colors), water balloons, string and 4 buckets';
subhead4Art[41] = '';
subhead4Text[41] = '';

hallofFame[42] = 0;
gmTitle[42] = 'Barrel Ball Blind Leader';
titleArt[42] = '<img src="assets/images/games/espn_pyw_gm_ti_BBBL.gif" alt="Barrel Ball Blind Leader Submitted by San Fernando Valley Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[42] = "The designated thrower must be blindfolded and have a guide. The catcher stands approximately 8 feet away from the thrower and also has a guide because the thrower can't move. Only the guides run and retrieve balls for catchers and throwers. The two teams play next to and against each other. Set up trashcans on opposite sides of the field as goals. Game begins when the referee throws the ball in and the players scramble for it.<br /><br />When the whistle blows, the thrower tosses the ball up and the catcher tries to catch the ball with the Frisbee. Players can make long or short passes up the field towards their goal. Once you score it's the other team's ball. If the ball hits the ground it's a turnover. Offensive players may run towards their goal until they have been tagged. Defensive players must give throwers 3 feet to pass balls. The 1st team to score 5 points wins.";
subhead1Art[42] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[42] = 'Large field or basketball court';
subhead2Art[42] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[42] = '2 teams of 4 people';
subhead3Art[42] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[42] = 'Ball, scarf, Frisbee, whistle, timer and two trashcans';
subhead4Art[42] = '';
subhead4Text[42] = '';

hallofFame[43] = 0;
gmTitle[43] = 'Blind Leader';
titleArt[43] = '<img src="assets/images/games/espn_pyw_gm_ti_BL.gif" alt="Blind Leader Submitted by Foothills Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[43] = "The designated thrower must be blindfolded and have a guide. The catcher stands approximately 8 feet away from the thrower and also has a guide because he can't move. Only guides run and retrieve balls for the catcher and throwers. When the whistle blows, the thrower throws the ball up and the catcher tries to catch the ball with the Frisbee. The first team to score 5 points wins.";
subhead1Art[43] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[43] = 'Indoors and outdoors';
subhead2Art[43] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[43] = '2 teams of 4 people';
subhead3Art[43] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[43] = 'Ball, scarf, Frisbee, whistle and timer';
subhead4Art[43] = '';
subhead4Text[43] = '';

hallofFame[44] = 0;
gmTitle[44] = 'Blind Trashketball';
titleArt[44] = '<img src="assets/images/games/espn_pyw_gm_ti_BTB.gif" alt="Blind Trashketball Submitted by San Pedro Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[44] = "Gather all of the items needed. Cover someone's eyes with the bandana. That person stands on the Frisbee and tries to throw the ball into the trashcan. If the person misses, the catcher will hand the ball back to the player. If the player makes it, the timer is stopped and the time is recorded in the notebook. The person with the lowest time wins the game. Players must stand inside the lines or on the Frisbee when they shoot the ball. Players must keep their eyes covered when they shoot the ball. Players must stand inside the lines or on the Frisbee when they shoot the ball.";
subhead1Art[44] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[44] = 'A youth center';
subhead2Art[44] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[44] = 'No limit';
subhead3Art[44] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[44] = 'Bandana, Frisbee, small trashcan, ball, timer, whistle, and notebook';
subhead4Art[44] = '';
subhead4Text[44] = '';

hallofFame[45] = 0;
gmTitle[45] = 'Blizzard Ball';
titleArt[45] = '<img src="assets/images/games/espn_pyw_gm_ti_BLIZZ.gif" alt="Blizzard Ball Submitted by Antelope Valley Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[45] = "Players are separated onto different sides. The ball is wrapped in the scarf, and the referee throws it in the center of the grass. Whoever catches the ball must try to pass the ball through the hoop that is hanging on the chair of the opposite team. If you get tagged, the game is stopped and the ref throws the ball again. A team is allowed to intercept the other team's ball.";
subhead1Art[45] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[45] = 'On grass';
subhead2Art[45] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[45] = '4 on each team';
subhead3Art[45] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[45] = '2 chairs, string, 2 yellow hoops, scarf and ball';
subhead4Art[45] = '';
subhead4Text[45] = '';

hallofFame[46] = 0;
gmTitle[46] = 'FTB Ball';
titleArt[46] = '<img src="assets/images/games/espn_pyw_gm_ti_FTB.gif" alt="FTB Ball Submitted by Gabriel from Oceanside, California" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[46] = "You need a flag on every person playing. It must be easy to pull off. Pick a pitcher from one of the teams to throw the football to one of their teammates. The person who catches the football needs to run around all three bases. Then they can gain a point. If you don't want the other team to gain that point, you can steal it by taking their flag off their back. You can't take the flag off of anybody unless they have the ball. And it they are on the base they are safe from everybody. You can pass the ball to your teammates even when you're on the bases.  You can steal the ball or the tag, but if it gets too rough it's a foul. If the tag somehow falls off and the opposite team picks it up it is a foul. If somebody takes your tag while you're not on a base and throws the ball to one of your teammates you can't play until either team scores a point. Play this game fair and square!";
subhead1Art[46] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[46] = 'In a field';
subhead2Art[46] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[46] = '10 or more, but you must have an even number players on each team';
subhead3Art[46] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[46] = '3 bases, a home plate, a football and a flag on the back of every player';
subhead4Art[46] = '';
subhead4Text[46] = '';

hallofFame[47] = 0;
gmTitle[47] = 'Freeze Flag';
titleArt[47] = '<img src="assets/images/games/espn_pyw_gm_ti_FTG.gif" alt="Freeze Tag Submitted by Gabriel from Oceanside, California" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[47] = "You need a flag on every person playing. It must be easy to pull off. Pick a pitcher from one of the teams to throw the football to one of their teammates. The person who catches the football needs to run around all three bases. Then they can gain a point. If you don't want the other team to gain that point, you can steal it by taking their flag off their back. You can't take the flag off of anybody unless they have the ball. And it they are on the base they are safe from everybody. You can pass the ball to your teammates even when you're on the bases.  You can steal the ball or the tag, but if it gets too rough it's a foul. If the tag somehow falls off and the opposite team picks it up it is a foul. If somebody takes your tag while you're not on a base and throws the ball to one of your teammates you can't play until either team scores a point. Play this game fair and square!";
subhead1Art[47] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[47] = 'In a field';
subhead2Art[47] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[47] = '10 or more, but you must have an even number players on each team';
subhead3Art[47] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[47] = '3 bases, a home plate, a football and a flag on the back of every player';
subhead4Art[47] = '';
subhead4Text[47] = '';


hallofFame[48] = 0;
gmTitle[48] = 'Conquer the Flag';
titleArt[48] = '<img src="assets/images/games/espn_pyw_gm_ti_CTF.gif" alt="Conquer the Flag Submitted by Rio Hondo Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[48] = "Everyone wears a handkerchief tucked into their waistband. The handkerchief must be visible. You must try to take the handkerchief off your opponent's waist. The last person with a handkerchief wins. No tackling, holding or handkerchief guarding. Stay in the play zone (defined by cones). If you go out of bounds, you are disqualified. ";
subhead1Art[48] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[48] = 'Open field or courtyard';
subhead2Art[48] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[48] = '20 or less';
subhead3Art[48] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[48] = 'A handkerchief for every player';
subhead4Art[48] = '';
subhead4Text[48] = '';

hallofFame[49] = 0;
gmTitle[49] = 'Double Threat Dodge Ball';
titleArt[49] = '<img src="assets/images/games/espn_pyw_gm_ti_DTDB.gif" alt="Double Threat Dodge Ball Submitted by Pomona Valley Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[49] = "The game has 4 rounds of 3 minutes each. A hit is worth 1 point. 6 players are inside \"the pit\" and 3 players are launchers on the outside and another 3 are reserves on the opposite side of the outside region. Launchers and reserves are on the same team. <br /><br />Launchers stand behind \"the line of fire\" and throw the balls at the players in the pit. Players in the pit cannot throw balls back at the launchers. Reserves cannot throw balls at the pit team. If a launcher throws the ball into the pit and it's caught before it hits the ground they are out and a reserve must come to take their place. Once you are out, you must stay a reserve till the game is over. Launchers cannot step over the line of fire. Balls are not to be thrown higher than the waist.<br /><br />If a player breaks a rule, they have to stand in the middle of the line of fire and the team inside the pit chooses a player to throw the ball at the rule-breaker from 10ft away. If they are hit, they are out and become a reserve. If not, then they remain in the game.<br /><br />Activated for only 30 seconds, the outside team can have all 6 players throw balls at the pit team and must eliminate 3 players from that team. If 1 player inside the pit catches a thrown ball, then power play ends. However, the reserves must share 1 ball among the 3 of them to throw into the pit.";
subhead1Art[49] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[49] = 'A field';
subhead2Art[49] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[49] = '2 teams of 6 players';
subhead3Art[49] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[49] = 'Dodge balls ';
subhead4Art[49] = '';
subhead4Text[49] = '';

hallofFame[50] = 0;
gmTitle[50] = 'Four Square Nation Ball';
titleArt[50] = '<img src="assets/images/games/espn_pyw_gm_ti_FSNB.gif" alt="Four Square Nation Ball Submitted by Santa Monica Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[50] = "Divide the area into 4 equal sections and place a team in each section with a space in the middle for captured players. To start, place all the balls in the middle section, and all players line-up within their boundaries. The first whistle is blown and all the players race to the center to retrieve as many balls as they can and return to their section. The 2nd whistle is blown and the players begin to throw the balls at their opponents. Any player hit by the ball is out if it hits the ground. If they catch the ball, then they are safe and the player who threw the ball is out. Once a team is out of players, the team that took them out takes over their section. The game continues until only 1 team is left. If the game exceeds 15 minutes, the team with the most players left is declared the winning team.<br /><br />If players step out of their boundaries, they are out. At close range (3-4 ft), players can only hit opponents below the waist. If a ball is thrown, and hits the ground before it hits a player, then the player hit is not out. If a ball hits several players at once without being caught before it touches the ground, then all players hit are out. If a teammate catches a ball that hits another teammate before it touches the ground, then both teammates are safe.";
subhead1Art[50] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[50] = 'In the gym';
subhead2Art[50] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[50] = '12 - 40 (divided into 4 teams)';
subhead3Art[50] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[50] = '12 sponge balls (8\" or 10\"), 8-16 small 12" cones, 2 officials with whistles';
subhead4Art[50] = '';
subhead4Text[50] = '';


hallofFame[51] = 0;
gmTitle[51] = 'Freeze Tag Team';
titleArt[51] = '<img src="assets/images/games/espn_pyw_gm_ti_FTT.gif" alt="Freeze Tag Team Submitted by Antelope Valley Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[51] = "Separate into two teams. Each team picks a leader. The goal is for each team to make it across the opposite finish line. Each team must protect its leader from getting tagged. If the leader does get tagged, he or she must freeze for 5 seconds and the other team continues across to the opposite side. The first team to cross the finish line wins. ";
subhead1Art[51] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[51] = 'On grass';
subhead2Art[51] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[51] = 'Enough to make teams';
subhead3Art[51] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[51] = 'Play clothes';
subhead4Art[51] = '';
subhead4Text[51] = '';

hallofFame[52] = 0;
gmTitle[52] = 'Frisball';
titleArt[52] = '<img src="assets/images/games/espn_pyw_gm_ti_FRS.gif" alt="Frisball Submitted by Pasadena Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[52] = "One person is blindfolded. They hold a Frisbee. The object of the game is to see how many times the rest of the players can throw balls into the Frisbee in 60 seconds.   ";
subhead1Art[52] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[52] = 'Anywhere';
subhead2Art[52] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[52] = '12';
subhead3Art[52] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[52] = 'Stopwatch, Frisbee, ball, blindfold';
subhead4Art[52] = '';
subhead4Text[52] = '';

hallofFame[53] = 0;
gmTitle[53] = 'Frisbee Toss';
titleArt[53] = '<img src="assets/images/games/espn_pyw_gm_ti_FT.gif" alt="Frisee Toss Submitted by San Gabriel Valley Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[53] = "Points are accumulated for every Frisbee caught. The opposing team tosses the Frisbee when directed by the referee. All Frisbees must be tossed simultaneously. Teams are separated within the gymnasium half court. The team with the most points wins.";
subhead1Art[53] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[53] = 'Gymnasium';
subhead2Art[53] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[53] = '10 - 20';
subhead3Art[53] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[53] = 'Frisbees';
subhead4Art[53] = '';
subhead4Text[53] = '';

hallofFame[54] = 0;
gmTitle[54] = 'Getting Ahead';
titleArt[54] = '<img src="assets/images/games/espn_pyw_gm_ti_GA.gif" alt="Getting Ahead Submitted by West San Gabriel Valley Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[54] = "Run along the outside of the cones and take a running jump, landing into a square with a corresponding number: Square 1=0, 2=1, 3=1, 4=2, 5=2, 6=3, 7=3, 8=4, 9=4, 10=5. If you fall out of the box, then you get &#189; the number in the box. The number you get is the number of points you get. Afterwards, the player has the option of playing the bonus round, where they try to throw a ball into a box or bucket. If the ball stays in the box, the player's points are doubled. If not, then no points are earned. The game is timed 2 minutes per team. A team consists of three or more players. Teammates rotate from runners to keeping track of spaces earned. The winner of the game is the team that earns the most steps or the first to complete 40 steps.";
subhead1Art[54] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[54] = 'Park with a slab of sidewalk';
subhead2Art[54] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[54] = '3 or more per team, plus judges';
subhead3Art[54] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[54] = '6 cones, column of squares drawn on ground ball and box/bucket';
subhead4Art[54] = '';
subhead4Text[54] = '';

hallofFame[55] = 0;
gmTitle[55] = 'Hockey Ball';
titleArt[55] = '<img src="assets/images/games/espn_pyw_gm_ti_HB.gif" alt="Hockey Ball Submitted by Antelope Valley Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[55] = "Three people are on each team. Each team's side has three goals. One team must make their ball into 1 of the 3 goals. The opposite team must block the ball from going into the goal, but they can't block the goal. When they intercept the ball, they must try to make it into one of the other three goals. You must keep your hockey stick on the ground. No hurting or touching other players.";
subhead1Art[55] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[55] = 'On grass';
subhead2Art[55] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[55] = '6';
subhead3Art[55] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[55] = 'Hockey masks, chin guards, hockey sticks and a handball';
subhead4Art[55] = '';
subhead4Text[55] = '';

hallofFame[56] = 0;
gmTitle[56] = 'Jellyfishing';
titleArt[56] = '<img src="assets/images/games/espn_pyw_gm_ti_JF.gif" alt="Jellyfishing Submitted by Santa Clarita Boys & Girls Club" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[56] = "Four participants are chosen to be the first set of jellyfishers and everyone else is a jellyfish. The jellyfishers hold a paddle to use like a net. The jellyfishers count to 10 at the designated home base while the jellyfish run and hide. After they finish counting the jellyfishers run and catch as many jellyfish as they can. The jellyfish go back to home base after they are caught. The final 4 jellyfishes remaining get to be the jellyfishers for the next round, and the game continues.<br /><br />Jellyfishers can only tag jellyfish on the back or shoulders. Jellyfish can sting (tag) the jellyfisher to prevent being tagged, but can only sting each jellyfisher once. When a jellyfisher is stung, they must count to 10 before moving again. No throwing nets or paddles. If a jellyfish steps outside the boundaries of the game area, they most go to home base and are out for that round. No tagging on the head or tagging hard. If a jellyfisher hurts someone, the jellyfisher is out of the game.";
subhead1Art[56] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[56] = 'In a field or park with places to hide';
subhead2Art[56] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[56] = '10-25';
subhead3Art[56] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[56] = 'Ping-pong paddles or some other objects to act as a net';
subhead4Art[56] = '';
subhead4Text[56] = '';


hallofFame[57] = 0;
gmTitle[57] = 'Kirksey';
titleArt[57] = '<img src="assets/images/games/espn_pyw_gm_ti_KS.gif" alt="Kirksey Submitted by Antelope Valley Boys & Girls" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[57] = "One player from each team races to the end of the grass to get a ball. Once they get the ball, they run backwards around the cone and pass it off to the second teammate. The second teammate must kick the ball around the cone but must not go outside the boundaries of the yellow strings on each side. If they do they must start over at the beginning point. The first team to get across wins. No touching the ball with your hands. You must look at your feet without looking back. If you look back, you have to start over.";
subhead1Art[57] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[57] = 'On grass';
subhead2Art[57] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[57] = '2 teams of 2 players';
subhead3Art[57] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[57] = 'Yellow string, 2 balls and a cone';
subhead4Art[57] = '';
subhead4Text[57] = '';


hallofFame[58] = 0;
gmTitle[58] = 'Extreme Dodge Frog';
titleArt[58] = '<img src="assets/images/games/espn_pyw_gm_ti_extrdg.gif" alt="Extreme Dodge Frog Submitted by PHI EPSLON KAPPA Missouri State University" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[58] = "Randomly place four to five hula hoops around the playing area, rope-off a section for the \"jail,\" collect small \"frog\" bean bags and Frisbees, and you have Extreme Dodge Frog. There are three to four taggers who chase the students in the playing area. The Frisbees are used as a shield from the bean bags. A tagger can throw the bean bag. When you are tagged, you have to go to \"jail.\" In order to get out, you have to complete five jumping jacks before re-entering. If you are brave enough, you can stand in any of the hula hoops, known as \"no mans land.\" You have at least five seconds to stand in the hula hoop. If you can catch a bean bag thrown at you, you will become the tagger. After you select the tagger to replace, they go to jail. This game has a time limit determined by the supervisor. At the end of the game, whoever has the most time in the hula hoop, wins.";
subhead1Art[58] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[58] = 'Outside or in a Gym';
subhead2Art[58] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[58] = '6 or more';
subhead3Art[58] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[58] = 'Frog bean bags, frisbees, hula hoops, and tape/cones for the jail.';
subhead4Art[58] = '';
subhead4Text[58] = '';


hallofFame[59] = 0;
gmTitle[59] = 'MGwack';
titleArt[59] = '<img src="assets/images/games/espn_pyw_gm_ti_mgwk.gif" alt="MGwack Submitted by Morgan from Stafford Springs" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[59] = "You start by hitting the basketball at home plate with the hockey stick. Then you run around the bases like baseball. When you get to home plate, you kick the soccer ball into the goal while trying to get it past the goaltender. While you are trying to score a goal the other players are passing the ball around. You have to try to get a goal before the other players pass the ball around once.";
subhead1Art[59] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[59] = 'Outside'; 
subhead2Art[59] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[59] = '5-10';
subhead3Art[59] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[59] = 'Hockey stick, baseball, cones for the goal and bases, and a soccer ball';
subhead4Art[59] = '';
subhead4Text[59] = '';



hallofFame[60] = 0;
gmTitle[60] = 'Willy Wonka and the Golden Ticket';
titleArt[60] = '<img src="assets/images/games/espn_pyw_gm_ti_wlwnk.gif" alt="Willy Wonka Submitted by Appalachian State Universty" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[60] = "There are two teams, and two boxes filled with tickets. Each team is placed about 20 feet from each box. Players will take turns running to the box and pulling a ticket. If you pull a golden ticket, you must complete 25 jumping jacks. There are five golden tickets in each box. Your team will win as soon as all of the golden tickets are pulled. If you don't pull a golden ticket, the other tickets will have different cardiovascular activities to perform. Those tickets will be thrown back into the box after the activity is performed.";
subhead1Art[60] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[60] = 'Inside or Outside'; 
subhead2Art[60] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[60] = '4 or more';
subhead3Art[60] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[60] = 'Boxes, tickets, and imagination';
subhead4Art[60] = '';
subhead4Text[60] = '';


hallofFame[61] = 0;
gmTitle[61] = 'Frisbee Tag';
titleArt[61] = '<img src="assets/images/games/espn_pyw_gm_ti_frstg.gif" alt="Frisbee Tag Submitted by Appalachian State University" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[61] = "The objective of the game is to avoid being tagged. The person with the Frisbee is safe and cannot be tagged out. If someone is about to be tagged, another player can throw the Frisbee so they cannot be tagged. If a player does get tagged, they must break dance for 30 seconds outside of the playing area before re-entering the game. The game is on a time limit, so the person who was tagged the least amount of times, wins.";
subhead1Art[61] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[61] = 'Inside or Outside'; 
subhead2Art[61] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[61] = '3 or more';
subhead3Art[61] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[61] = '2 or more Frisbees, and Radio';
subhead4Art[61] = '';
subhead4Text[61] = '';
 


hallofFame[62] = 0;
gmTitle[62] = 'Monkey Scowling';
titleArt[62] = '<img src="assets/images/games/espn_pyw_gm_ti_mnky.gif" alt="Monkey Scowling Submitted by Abbey from Carbondale, IL" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[62] = "Similar to soccer, but with a twist. To begin, mark boundaries with cones, using space available to play the game. Class will be divided into equal teams; of size and skill level. The court will be set up with two hockey nets; one at each end. There are four pins set up in each goal. Each pin is worth one point, and getting into the net is worth a point. The maximum number of points is five. The game is played for fifteen minutes; with three, five minute sessions including water breaks in between. Goalies will be used in the 1st two sessions of play. If there is no score, following the second water break, goalies will be removed and scoring should come easier.";
subhead1Art[62] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[62] = 'Gymnasium'; 
subhead2Art[62] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[62] = '10 or more';
subhead3Art[62] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[62] = 'Hockey nets, cones for boundary markers, foam soccer ball, bowling pins.';
subhead4Art[62] = '';
subhead4Text[62] = '';


hallofFame[63] = 1;
gmTitle[63] = 'Catch \'N Score';
titleArt[63] = '<img src="assets/images/games/espn_pyw_gm_ti_chnscr.gif" alt="Catch \'N Score Submitted By Mary, Fort Pierce, Fl" width=340 height=115 hspace=0 vspace=0 border=0>';
gameText[63] = "You try to score the soccer ball into the other team's goal. Each goal is equal to one point. If the ball is kicked into the air, you can catch it and run with it. You also have to pull the other teams flags off their waist (three flags each person). Each flag caught is equal to one point. When a player loses all three flags, they are out of the game. When all of the other team's players are out, the game is over. Then, you add all the flags caught and goals made. The team with the most points wins!";
subhead1Art[63] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[63] = 'Soccer Field'; 
subhead2Art[63] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[63] = 'At least four';
subhead3Art[63] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[63] = 'Safety cones (or soccer goal), soccer ball and flag football flags';
subhead4Art[63] = '';
subhead4Text[63] = '';



hallofFame[64] = 0;
gmTitle[64] = 'Scoop-n-Hoop';
titleArt[64] = '<img src="assets/images/games/espn_pyw_gm_ti_scpnhp.gif" alt="Scoop-n-Hoop Submitted By Masidon, Hannan, Emily, And Miranda From Minot, Nd" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[64] = "Divide players into teams. Each player has their own hula hoop. While using the hula hoop, the players throw the wiffleball to each person on the team. The team with the most consecutive throws to each teammate by the time all the hula hoops have fallen wins.";
subhead1Art[64] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[64] = 'Inside or Outside'; 
subhead2Art[64] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[64] = 'Ten or more';
subhead3Art[64] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[64] = 'Wiffle balls and hula hoops';
subhead4Art[64] = '';
subhead4Text[64] = '';


hallofFame[65] = 0;
gmTitle[65] = 'Go Fetch!';
titleArt[65] = '<img src="assets/images/games/espn_pyw_gm_ti_goftch.gif" alt="Go Fetch! Submitted By Oscar From London" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[65] = "One person starts by throwing the tennis ball as far as he or she can. Then, everybody runs after the tennis ball. The person who gets the tennis ball first gets to throw the ball next. ";
subhead1Art[65] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[65] = 'Outside'; 
subhead2Art[65] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[65] = 'Three or more';
subhead3Art[65] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[65] = 'Tennis ball';
subhead4Art[65] = '';
subhead4Text[65] = '';


hallofFame[66] = 0;
gmTitle[66] = 'Nascar Challenge';
titleArt[66] = '<img src="assets/images/games/espn_pyw_gm_ti_nscr.gif" alt="Nascar Challenge Submitted By Randy From Pennsylvania" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[66] = "Make an oval track in the gym using cones. On the front stretch of the track, leave an opening for entering and exiting \"pit row.\" Divide players into three groups. One team waits in the \"pit area,\" the second team races the scooter around the track, and the third team is the \"fan\" who runs around the track encouraging their \"driver.\" Once each driver has completed two laps they must enter pit row and change drivers, pit workers and fan responsibilities. Paper is used to make green, yellow, red, white and checkered flags. Make sure to address safety issues with scooters. The team to finish a predetermined amount of laps gets the checkered flag!";
subhead1Art[66] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[66] = 'Gymnasium'; 
subhead2Art[66] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[66] = 'Fifteen or more';
subhead3Art[66] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[66] = 'scooters, cones and paper';
subhead4Art[66] = '';
subhead4Text[66] = '';




hallofFame[67] = 0;
gmTitle[67] = 'Strips';
titleArt[67] = '<img src="assets/images/games/espn_pyw_gm_ti_strps.gif" alt="Strips Submitted By Jess From Dresher, Pa" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[67] = "There should be two teams of equal size. It is played like freeze tag. Each player has a strip of paper hanging out of his or her pocket. If someone on the other team gets your strip, you must freeze. If someone on your team gets an extra strip, they can give it to you and you are no longer frozen and back in the game. The strips must hang out of your pockets. The strips collected are held and nobody can take them. If the strips drop out of your pocket you can take a time-out to get them. The last person with a strip in his or her pocket wins.";
subhead1Art[67] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[67] = 'Outside'; 
subhead2Art[67] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[67] = 'Four or more';
subhead3Art[67] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[67] = 'Strips of paper';
subhead4Art[67] = '';
subhead4Text[67] = '';


hallofFame[68] = 0;
gmTitle[68] = 'Hot Shot';
titleArt[68] = '<img src="assets/images/games/espn_pyw_gm_ti_htspt.gif" alt="Hot Shot Submitted By Gini From Muleshoe, Tx" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[68] = "Two people line up beside each other facing the basketball goal. Each person starts out with five points. Player 1 is trying to get to ten and Player 2 is trying to get to zero. If Player 2 is trying to get to zero and makes the first shot, then both player's points go down to four. If Player 1 makes the next shot, then both players move up to five. Shoot as fast as you can from behind a line until one person gets to ten or zero. ";
subhead1Art[68] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[68] = 'Gymnasium or outside'; 
subhead2Art[68] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[68] = 'Two';
subhead3Art[68] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[68] = 'Two basketballs and a garbage can or basketball hoop.';
subhead4Art[68] = '';
subhead4Text[68] = '';


hallofFame[69] = 0;
gmTitle[69] = 'T-Copycats';
titleArt[69] = '<img src="assets/images/games/espn_pyw_gm_ti_tcpycts.gif" alt="T-Copycats Submitted By Shay, Jamestown, Ri" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[69] = "One player sits on the side. The other player does a trick in the middle of the trampoline. Then they switch and the other player copies that move. Then he or she does a new move and the other person has to copy it. The best \"copycat\" wins!";
subhead1Art[69] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[69] = 'Anywhere with lots of space'; 
subhead2Art[69] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[69] = 'Two or more';
subhead3Art[69] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[69] = 'A large trampoline';
subhead4Art[69] = '';
subhead4Text[69] = '';
 

hallofFame[70] = 0;
gmTitle[70] = 'Four Square Dodgeball';
titleArt[70] = '<img src="assets/images/games/espn_pyw_gm_ti_4sqdg.gif" alt="Four Square Dodgeball Submitted By Ethan From Columbia, Sc" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[70] = "Mark four medium-sized boxes in four corners of the yard facing each other. There are four teams. Each team gets one dodgeball to start with. The object of the game is to be the last team standing. You have to kick or throw the ball from within your team's square towards an opposing team. If you hit a player from an opposing team, that player is out. If a team loses the ball for more than seven seconds, they are out. If a player throws a ball at another team and the opposing player catches it, the player who threw the ball is out. If there are any spare balls in the middle, anybody can get them. One team cannot have all four balls at one time.";
subhead1Art[70] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[70] = 'Gymnasium or outside'; 
subhead2Art[70] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[70] = 'Five to ten per team';
subhead3Art[70] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[70] = 'Four volleyball-sized dodgeballs';
subhead4Art[70] = '';
subhead4Text[70] = '';
 

hallofFame[71] = 0;
gmTitle[71] = 'Knock Out';
titleArt[71] = '<img src="assets/images/games/espn_pyw_gm_ti_knkot.gif" alt="Knock Out Submitted By Brittany From Southington, Ct" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[71] = "First you line everyone up, one person behind another, with the first person at the foul shot line. The first and the second person in line each take a ball. The first person shoots and then right after that person, the second person shoots until they make the ball in the hoop. The object of the game is to be the last person left. In order for that to happen, you have to get the ball in the hoop before the person in front of you.";
subhead1Art[71] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[71] = 'Gymnasium or outside'; 
subhead2Art[71] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[71] = 'Three or more';
subhead3Art[71] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[71] = 'Two basketballs, a hoop and a basketball court';
subhead4Art[71] = '';
subhead4Text[71] = '';



hallofFame[72] = 0;
gmTitle[72] = 'Hopscotch Bowling';
titleArt[72] = '<img src="assets/images/games/espn_pyw_gm_ti_hpsch.gif" alt="Hopscotch Bowling Submitted By Liberty Elementary From Liberty, Wa" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[72] = "In this game, players hop through three hula hoops lined up in front of them while carrying a ball. When you get to the third hoop, you throw the ball through a fourth hoop that is in front of a set of pins (or plastic bottles) and a bucket. If you throw the ball into the bucket, you get five points. If you knock the pins down, you get one point for each pin that is down. Players take turns and throw the ball a total of ten times to complete the game. The player with the most points wins.";
subhead1Art[72] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[72] = 'Inside or Outside'; 
subhead2Art[72] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[72] = 'One or more';
subhead3Art[72] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[72] = 'Bucket, four hula hoops, a ball, and 10 plastic bottles or bowling pins.';
subhead4Art[72] = '';
subhead4Text[72] = '';


hallofFame[73] = 0;
gmTitle[73] = 'Team Trash Ball';
titleArt[73] = '<img src="assets/images/games/espn_pyw_gm_ti_tmtrsh.gif" alt="Team Trash Ball Submitted By Shaw Middle School From Spokane, Wa" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[73] = "This game takes place on a rectangular field with one trash can on each end. The size of the playing field is determined by the size of the teams. There are two ten-minute halves in the game. Toss a coin to choose who has the ball first. The players start from the opposite end of their goal and their objective is to get the ball into the trash can. Players can only hold the ball for three seconds. They cannot run with the ball. All they can do is pass it down the field. The opposing team can intercept the ball or gain possession by a dropped pass from the other team. The team with the most goals by the end of the game wins.";
subhead1Art[73] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[73] = 'Inside or Outside'; 
subhead2Art[73] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[73] = 'Two or more';
subhead3Art[73] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[73] = 'Two trash cans and a ball.';
subhead4Art[73] = '';
subhead4Text[73] = '';


hallofFame[74] = 0;
gmTitle[74] = 'Cross Town Relay';
titleArt[74] = '<img src="assets/images/games/espn_pyw_gm_ti_crstwn.gif" alt="Cross Town Relay Submitted By Michael From Wingate, Nc" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[74] = "Set up as many cones as desired in a straight line about three yards apart. At each end of the cones, place a hula hoop on the right and a continuously spinning jump rope on the left. Divide the players into two teams and line them up at each end of the cones. The first player dribbles the basketball, crossing over through each cone. Once the player reaches the end, he or she passes the ball to the participant standing in line waiting, who begins dribbling through the cones as well. Once the player passes the ball off, he or she grabs the hula hoop and hula-hoops three times while counting aloud. Then the player drops the hula hoop and jumps rope three times. Once this is completed, the player gets in the back of the line to continue the process. The objective is to develop continuity. The supervisor times the relay to see how long the group can go without disrupting the process. ";
subhead1Art[74] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[74] = 'Inside or Outside'; 
subhead2Art[74] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[74] = 'Two or more';
subhead3Art[74] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[74] = 'Cones, jump rope, hula hoop and basketball';
subhead4Art[74] = '';
subhead4Text[74] = '';


hallofFame[75] = 0;
gmTitle[75] = 'Foot base';
titleArt[75] = '<img src="assets/images/games/espn_pyw_gm_ti_ftbs.gif" alt="Foot base Submitted By Christopher From Massapequa, Ny" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[75] = "This game is very similar to kickball, except you are \"punting\" the football. This game involves two or more people. As soon as the player kicks the ball, he or she attempts to run around the bases. If the player can get to home base without being tagged out, then he or she scores. This game is played for a total of six innings with two outs per half-inning. If the defensive player catches the football in the air, it is considered an out.";
subhead1Art[75] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[75] = 'Outside'; 
subhead2Art[75] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[75] = 'Two or more';
subhead3Art[75] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[75] = 'A football and four bases';
subhead4Art[75] = '';
subhead4Text[75] = '';



hallofFame[76] = 0;
gmTitle[76] = 'Frisbeenet';
titleArt[76] = '<img src="assets/images/games/espn_pyw_gm_ti_FrsbNt.gif" alt="Frisbeenet Submitted by Ariella, Great Neck, NY" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[76] = "Two teams have to try to shoot the frisbee into the other team's goal-every time they do, they get one point. Once the frisbee touches the ground, the players have to shoot it from where it landed. If they miss the goal, it is the other team's frisbee. Whichever team receives 20 points first wins.";
subhead1Art[76] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[76] = 'Playground or back yard'; 
subhead2Art[76] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[76] = 'Three to six on each team';
subhead3Art[76] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[76] = 'Two soccer goals and a frisbee';
subhead4Art[76] = '';
subhead4Text[76] = '';



hallofFame[77] = 0;
gmTitle[77] = 'Basketbowl';
titleArt[77] = '<img src="assets/images/games/espn_pyw_gm_ti_BsktBwl.gif" alt="Basketbowl Submitted by Hayden, Cheyenne, WY" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[77] = "Divide players into two teams. Set up the bottles or bowling pins underneath the basketball hoop. The teams take turns trying to shoot a basket and also hit the pins under the hoop. If a player shoots from the three-point line and makes it, the team gets three points. And if the ball knocks down all 12 pins, the team gets 12 points; if the ball knocks down seven pins, the team gets seven points, and so on. The team with the most points after 30 minutes wins.";
subhead1Art[77] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[77] = 'Basketball Court'; 
subhead2Art[77] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[77] = 'Two to six';
subhead3Art[77] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[77] = 'Basketball, a net and 12 plastic bowling pins or empty plastic bottles';
subhead4Art[77] = '';
subhead4Text[77] = '';


hallofFame[78] = 0;
gmTitle[78] = 'Rock Around The Clock';
titleArt[78] = '<img src="assets/images/games/espn_pyw_gm_ti_RndClk.gif" alt="Rock Around The Clock Submitted by Amanda Gagne" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[78] = "Draw a large circle with chalk on the pavement and number it like a clock counting by twos. Start at the top with the number two and proceed around labeling by twos ending up at 22. In the middle of the clock, trace your frisbee for the starting point. Outside the circle, make a line and label it the waiting line. <br><br>The first player stands in the middle of the clock with the frisbee and the blindfold on. The player spins three times and throws the frisbee with light force. The player takes off their blindfold and the number that the Frisbee lands closest to is the number of laps around the clock that the player will jog. The object of the game is to accumulate as many laps as you can by the end of the game. You may change directions every five laps so you won't get dizzy. Don't run with your blindfold on. Keep track of your score and use your chalk to add them up on the ground. The person with the most laps at the end of the predetermined time wins.";
subhead1Art[78] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[78] = 'Outdoors'; 
subhead2Art[78] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[78] = 'Two or more';
subhead3Art[78] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[78] = 'Chalk, a frisbee, a bandana and timer.';
subhead4Art[78] = '';
subhead4Text[78] = '';








hallofFame[79] = 0;
gmTitle[79] = 'Bullseye Bounce';
titleArt[79] = '<img src="assets/images/games/espn_pyw_gm_ti_BlsEye.gif" alt="Bullseye Bounce Submitted by Samantha Vargas" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[79] = "First draw a bull's eye target with chalk on the pavement. If you have more than five players, draw as many bull's eyes as needed. Write the number 100 in the middle and then 50, 25, and five. Draw a starting line about three to four feet away from the bull's eye.<br><br>The object of the game is to accumulate as many steps as you can within the time limit you set. Each player gets to throw their ball using an underhand throw at the bull's eye target on the ground. Whatever number the ball bounces on first is the number of steps you take on your pedometer. You may jog, skip, gallop, jump or do jumping jacks to achieve your steps. After you do your steps, go back and throw the ball at the bull's eye. The person with the most steps at the end wins.";
subhead1Art[79] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[79] = 'Indoors or outdoors'; 
subhead2Art[79] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[79] = 'Two or more';
subhead3Art[79] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[79] = 'Chalk, a pedometer, a timer and a ball';
subhead4Art[79] = '';
subhead4Text[79] = '';


hallofFame[80] = 0;
gmTitle[80] = 'Beat the Bounce';
titleArt[80] = '<img src="assets/images/games/espn_pyw_gm_ti_BtBnc.gif" alt="Beat the Bounce Submitted by Mrs. Galske" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[80] = "If you are playing outside, draw two long lines far apart on the ground. The object of the game is to finish your run before the ball stops bouncing. Each player stands behind the line with a partner and a frisbee. Choose one player to be the bouncer of the ball. The bouncer calls out the number of bounces you need to run and make it back in. (A good start number is ten.) The bouncer says \"go\" and starts bouncing the ball. Each time the ball bounces the bouncer counts the number out loud. At the same time the first player of each pair must run to the line, place their frisbee down, run back and tag their partner. As soon as the partner gets tagged they must run to the line, place their frisbee down, run back and sit. If both players are sitting before the bouncer is done, they advance to the next round of the game. The ones who didn't beat the bouncer must do curl ups, push ups or jumping jacks on the side until a new game starts. In each round of the game, the bouncer subtracts one bounce (starting with 10, 9, 8, and so forth) until there is only one team left.  The winning team becomes the new bouncers of the new game.";
subhead1Art[80] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[80] = 'Indoors or outdoors'; 
subhead2Art[80] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[80] = 'Five or more';
subhead3Art[80] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[80] = 'Frisbee, pedometer and ball.';
subhead4Art[80] = '';
subhead4Text[80] = '';


hallofFame[81] = 0;
gmTitle[81] = 'Can You Do It? Can You Beat It? ';
titleArt[81] = '<img src="assets/images/games/espn_pyw_gm_ti_CnYu.gif" alt="Can You Do It? Can You Beat It? Submitted by Danisha Craig and Margot Hamman" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[81] = "Draw a circle or line on the ground. The first player starts with the ball and stop watch. The player calls out an exercise like \"10 jumping jacks.\" As soon as they call out the exercise, they bounce the ball to another player and say, \"Can you do it?\" and time how long it takes the other player to complete the exercise. After completing the exercise, that player bounces the ball to a different player and says, \"Can you beat it?\" Keep going down the line or around the circle until everyone has had a chance to beat the time. The person with the lowest time gets a point and gets to call out the next exercise. The person with the most points at the end of the game wins.<br><br>Remember to be creative and keep changing the exercises like 10 push ups, 25 curl ups, add 100 steps to your pedometer or run a lap.";
subhead1Art[81] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[81] = 'Indoors or outdoors'; 
subhead2Art[81] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[81] = 'Two or more';
subhead3Art[81] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[81] = 'Ball, pedometer and stopwatch.';
subhead4Art[81] = '';
subhead4Text[81] = '';


hallofFame[82] = 0;
gmTitle[82] = 'Computer Attack Tag';
titleArt[82] = '<img src="assets/images/games/espn_pyw_gm_ti_CmpTg.gif" alt="Computer Attack Tag  Submitted by Ethan Smith" width=340 height=88 hspace=0 vspace=0 border=0>';
gameText[82] = "Everyone wears pedometers. Choose two people to be \"it:\" they are the taggers called \"the virus\" and must wear bandanas on their head. The rest of the players are called \"the computers\" and must have their bandanas hanging out of their pockets for the taggers to try and grab. On \"Go\" the taggers start their stop watches and try to grab the bandanas out of the computer's pockets. If a tagger gets your bandana and throws it to the ground you just got infected with a computer virus and must do an activity in place like jumping jacks that will add 50 steps to your pedometer. As soon as you complete 50 steps you may pick up your bandana, put it in your pocket and enter the game again. After two minutes, change the taggers. At the end of the game, if you have more than 1,000 steps you win because you defeated the virus.";
subhead1Art[82] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[82] = 'Indoors or outdoors'; 
subhead2Art[82] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[82] = 'Six or more';
subhead3Art[82] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[82] = 'Bandana, stop watch and pedometer.';
subhead4Art[82] = '';
subhead4Text[82] = '';


















hallofFame[83] = 0;
gmTitle[83] = 'Hoola Hoop Tag';
titleArt[83] = '<img src="assets/images/games/espn_pyw_gm_ti_hoohooptag.gif" alt="Hoola Hoop Tag  Submitted by the Kindergarten and 1st grade group at UW-La Crosses Winter Sports Camp" hspace=0 vspace=0 border=0>';
gameText[83] = "Hula hoop tag is played like freeze tag.  There are one or more taggers (depending on the size of the group) whose job is to tag as many other players as they can.  When a player is tagged they need to freeze right where they are and stand with their hands together above their head like a pencil.  There will be 1 or more hula hoops (again depending on size of group) spread out and lying on the ground.  In order for a player to get unfrozen another player must pick up a hula hoop, place it over the frozen player's head and let it drop down to the floor.  The player that has just been unfrozen can then pick up the hula hoop and go rescue others who are frozen.  If a child is tagged when they have the hula hoop, they need to set it on the ground next to them and stand like a pencil, hands above their head, and wait for someone to come rescue them.  Continue game for a period of time or until everyone is frozen.<br>Variations:This game can also be played walking, skipping, sliding, galloping, etc. to work on fundamental motor skills or just to change it up a little bit!<br>Also, there could be 1 or more people designated as the official or all-time unfreezers whose job is to carry the hula hoop around and unfreeze players who are frozen. These designated unfreezers can not be tagged by the taggers.";
subhead1Art[83] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[83] = 'Indoors or outdoors'; 
subhead2Art[83] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[83] = '2 or more';
subhead3Art[83] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[83] = '1-4 hula hoops depending on the size of the group playing.';
subhead4Art[83] = '';
subhead4Text[83] = '';




hallofFame[84] = 0;
gmTitle[84] = 'Soccer B-Ball';
titleArt[84] = '<img src="assets/images/games/espn_pyw_gm_ti_soccerbball.gif" alt="Soccer B-Ball  Submitted by Phi Epsilon Kappa Sport Sciences Fraternity" hspace=0 vspace=0 border=0>';
gameText[84] = "The game is a combination of soccer and basketball.  Eight players are divided into two equal teams and line up at half court.  Each team has a soccer ball and one player from each team dribbles the ball in soccer fashion to the foul line. Once they reach the foul line they pick up the ball and dribble in basketball fashion and shoot to the basketball hoop.  Once the player makes the basket they roll (like a bowling ball) it back to the next player in line.  The game goes until all players have gone through the rotation. The first team to complete their rotation wins.";
subhead1Art[84] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[84] = 'Indoors or outdoors'; 
subhead2Art[84] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[84] = 'Six or more';
subhead3Art[84] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[84] = 'Basketball.';
subhead4Art[84] = '';
subhead4Text[84] = '';



hallofFame[85] = 0;
gmTitle[85] = 'Pig in the Mud';
titleArt[85] = '<img src="assets/images/games/espn_pyw_gm_ti_pigmud.gif" alt="Pig in the Mud" hspace=0 vspace=0 border=0>';
gameText[85] = "The age group was kids ages seven to nine years old.  There were ten kids in this group and three PE Club majors to assist.  The group selected a piece of equipment that was of interest to them which was a rubber pig.  They then decided if the game was going to be an individual or team activity.  They elected to make it a team game.  A group discussion followed that worked off of suggestions to set the parameters of the game.  One of the PE majors help guide the discussion and organize the numerous suggestions into a workable game that included as many ideas as possible.  <br>The game set up is as follows:<br>2 Teams<br>Large rectangular playing area<br>There is one hula hoop for each team.<br>The hoops are located on each end of the playing area. <br>The teams pass the pig back and forth to fellow teammates to progress the pig down toward the hoop.<br>If the pig is tossed into the hoop a point is scored.";
subhead1Art[85] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[85] = 'Indoors or outdoors'; 
subhead2Art[85] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[85] = '4 or more';
subhead3Art[85] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[85] = 'Ball, hula hoop.';
subhead4Art[85] = '';
subhead4Text[85] = '';



hallofFame[86] = 0;
gmTitle[86] = 'Dodge N\' Bowl';
titleArt[86] = '<img src="assets/images/games/espn_pyw_gm_ti_dodbowl.gif" alt="Dodge N\' Bowl" hspace=0 vspace=0 border=0>';
gameText[86] = "If a person gets hit with a ball they are out and have to go to the safety zone (hula-hoop with basketball in it) and complete safety zone task. If a person hits someone in the face with a ball they must go to the safety zone and complete safety zone task. Only goalie is allowed in goalie zone, if anyone besides goalie enters goalie zone they must go to safety zone and complete safety zone task. If safety zone is in use others that are out must run in place in a line outside of safety zone and wait until it is open. If opposing team catches ball thrown by goalie, then goalie must go to opposite safety zone and complete safety zone task.<br>To start game:  All students start at baseline with balls at half court.<br>Teacher says go and kids run up to grab ball and try to throw at opponents pins.  First team to knock all opponents\' pins down wins that round.";
subhead1Art[86] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[86] = 'Indoors or outdoors'; 
subhead2Art[86] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[86] = '4 or more';
subhead3Art[86] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[86] = '30 Bowling Pins (may Use Whatever Is Available), 2 Basketballs, 2 Hula-hoops, 8-10 Gator Skin Balls (dodgeball Balls), Soccer Nets Or Cones.';
subhead4Art[86] = '';
subhead4Text[86] = '';




hallofFame[87] = 0;
gmTitle[87] = 'Team Dragon Tail';
titleArt[87] = '<img src="assets/images/games/espn_pyw_gm_ti_dragtail.gif" alt="Team Dragon Tail" hspace=0 vspace=0 border=0>';
gameText[87] = "Original Game Explanation: Team Dragon Tail<br>Start by dividing the group into four equal teams.  Place each team in a corner of the playing area where they can put their captured \"tails\". Each player has 2 socks that they tuck into the sides of their pants or shorts.  On the whistle, everyone runs around in general space trying to grab socks from opposing team members. You may only grab one sock at a time. Once you get a sock, it must be returned to your corner hoop...nobody can take it away from you. Return to the game if both socks are taken....you are not out of the game...go to the sock bucket and take 2 socks, tuck them into shorts and continue playing. The game is over when there are no more socks to be taken or time Has expired. Go to your teams corner and count the number of socks, return all socks to the sock bucket and play again.<br>Changed Game Explanation: Team \"Trade In\" Dragon Tail<br>The game is played continuously inning to inning as you trade up dragon tails<br>1st inning of game - Using socks as dragon tails<br>2nd inning of game - trade in all socks, and begin using bandanas as dragon tails<br>3rd inning of game - trade in all bandanas for material strips (24 in.)<br>Once a team has completed all three innings, team calls out Dragon Tail and game is over. Return socks, bandana\'s and material strips to buckets, and play again.";
subhead1Art[87] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[87] = 'Indoors or outdoors - Use entire playing area - marked off gym area or field area'; 
subhead2Art[87] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[87] = 'Divide into 4 equal teams placed in each corner of playing area, unlimited number of players';
subhead3Art[87] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[87] = 'socks, hula hoops, bucket of extra socks';
subhead4Art[87] = '';
subhead4Text[87] = '';




hallofFame[88] = 0;
gmTitle[88] = 'Crazy Kickball';
titleArt[88] = '<img src="assets/images/games/espn_pyw_gm_ti_crzykick.gif" alt="Crazy Kickball  Submitted by Kristine Jacoby" hspace=0 vspace=0 border=0>';
gameText[88] = "This is kickball with some modifications. There will be two teams.<br>Players will set up 4 cones for bases (1st, 2nd, 3rd, and home). Set a jump rope at first base. At second base will be a jump rope, soccer ball, and 2 small cones set up behind 2nd base to form a small soccer goal. At third base there will be a jump rope and a football. At home plate there will be a basketball hoop and a basketball. <br>Before the game starts, the die will be tossed to see how many times the runners will have to jump rope at each base where there is a jump rope. <br>Players are split into two teams. As players run to each base they will have to do the activity that is set for that base they ran to. For first base the player will have to jump X amount of times. (X= number that was received from tossing the die, this amount is the same for all bases).<br>On second base the players will jump rope X amount of times and then kick the soccer ball into the soccer goal. At third base the players will jump rope X amount of times and throw the football to the last person who is up to kick standing at home base. The person who caught the football will then throw it back to third base for the runner to catch and put the football back at third base. At home plate the player will have to make a basket with the basketball (this can be any type of shot, as long as it makes it through the hoop). <br>Rules: <br>i. Players have to be honest about completing their activites at each base.<br>ii. Strikes, fouls, and outs apply as they do in regular kickball.<br>iii. Once a player finishes their activity at the current base they can run onto the next base. Players DO NOT have to wait for the ball to be kicked again before they can run onto the next base.<br>iv. Players can\'t be tagged out while doing the activities at each base.<br>Only tagged out while in between bases.<br>v. There can be more than one player at a base.";
subhead1Art[88] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[88] = 'Indoors or outdoors'; 
subhead2Art[88] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[88] = '4 or more';
subhead3Art[88] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[88] = '4 Cones for bases, 3 Jump ropes, foam soccer ball, 2 small cones for goal, foam football, 1 kickball, die, and 1 basketball, basketball hoop.';
subhead4Art[88] = '';
subhead4Text[88] = '';




hallofFame[89] = 0;
gmTitle[89] = 'Goal Ball';
titleArt[89] = '<img src="assets/images/games/espn_pyw_gm_ti_goalball.gif" alt="Goal Ball" hspace=0 vspace=0 border=0>';
gameText[89] = "In the game \"Goal Ball\" we began broke the children up into two teams and put 8 players from each team on the court while the others line the game\'s boundary lines. To play this game, a large safety cone was placed at each end of the gym within a 5 foot circle of hot spots and a playground ball was balanced on top of the cone. The role of the children in the game was to pass a child-sized football amongst their team and try to knock the playground ball off of the safety cone. However, the player with the ball could not take more than 3 steps before passing or shooting and no-one was allow to stand within the circle of hot spots that surrounded each cone and if the ball hit the ground the offensive team lost possession. Since there were so many children involved in our program on a given day, we decided to play with substitutions but allowed the active players to pass to their teammates on the sidelines as a means of keeping all of the children engaged in the activity. <br>Our use of the \"Goal Ball\" game represented the culmination of our program in that it allowed for the children to display the teambuilding skills they learned during the first week along with the participation skills they had learned during the second week. It also exposed the students to a team orientated game that was neither violent nor over-competitive that they had probably never seen before. In an effort to place the emphasis of this game on participation and cooperation rather than competition and winning, we elected not to keep score during the game. Surprisingly, once we explained and demonstrated the rules and objectives of the game along with the skills required to play it, the children were able to self-regulate their participation and the members of the major\'s club needed only to play a minor role as referees to enforce rules of the game. This was encouraging because it proves that the students learned a little about teamwork, fair play, and cooperative during physical activity through our lessons. In other words, we had accomplished one of our main goals of appropriate peer-social interaction amongst the participants. This objective is in line with NASPE Standard # 5, \"Exhibits Responsible Personal and Social Behavior that Respects Self and Others in Physical Activity Settings\" and was something that we had deemed to be very important for these students given their low socioeconomic level and underprivileged background (NASPE, 2004).";
subhead1Art[89] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[89] = 'Indoors or outdoors'; 
subhead2Art[89] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[89] = '8 or more';
subhead3Art[89] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[89] = 'Football, saftey cones.';
subhead4Art[89] = '';
subhead4Text[89] = '';




hallofFame[90] = 0;
gmTitle[90] = 'Smugglers';
titleArt[90] = '<img src="assets/images/games/espn_pyw_gm_ti_smugg.gif" alt="Smugglers" hspace=0 vspace=0 border=0>';
gameText[90] = "The game starts by team A lining up on one base line and team B lining up on the other baseline.  The teacher gives one player on team A the small object (team B does not know who has the object). Team B players are trying to tag who they think has the object.  When a team A player is tagged he/she must show his/her hands to show if he/she has it.  If that person has it then the game starts again with the teacher hiding it in a player on team B and team A players try to tag who they think has it.  In the mean time each team is trying to get the pin on the opposite baseline that each team started on and take it back to their baseline.  To stop the opposite team from getting the pin, the team pulls that person or person\'s flags after they cross the half court.  When players get their flags pulled, they go to the opposite end of the court where a jail is set up with 4 cones.  Those people jump rope 10 times and yell out \"jail break\" and are back in the game again.  If a pin makes it back to a team\'s base line, the game will start over.   So, the game can start over in 2 ways:  if the coin or object is found by the opposite team or if a team gets their pin back to their base line.  Both ways the 2 teams are trying to smuggle the small object to the opposite side and bring the pin back to their team\'s side.  They must go to jail if they get caught.";
subhead1Art[90] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[90] = 'Indoors or outdoors'; 
subhead2Art[90] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[90] = '4 or more';
subhead3Art[90] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[90] = 'at least 10 jump ropes per team, 2 bowling pins, flag football belts and flags for each player and a small object to be hidden in a students hand.';
subhead4Art[90] = '';
subhead4Text[90] = '';




hallofFame[91] = 0;
gmTitle[91] = 'Super Target Bowling';
titleArt[91] = '<img src="assets/images/games/espn_pyw_gm_ti_stbowling.gif" alt="Super Target Bowling  Submitted by: Eastern Washington University, Health and Fitness Majors Club" hspace=0 vspace=0 border=0>';
gameText[91] = "Every player gets 3 balls<br>The pizza boxes are set up with a bump in the middle and the ball must so go over the bump and into the tennis tubes that have been taped together.  Each container is assigned a number and worth 5, 10, or 50 points.<br>The goal is to roll the ball into the tubes and record the points.<br>There are 5 rounds and each students is given 3 balls per round.";
subhead1Art[91] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[91] = 'Indoors or outdoors'; 
subhead2Art[91] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[91] = '4 or more';
subhead3Art[91] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[91] = '2 pizza boxes, 8 tennis ball containers, 24 tennis balls, Masking Tape.';
subhead4Art[91] = '';
subhead4Text[91] = '';




hallofFame[92] = 0;
gmTitle[92] = 'Bean Tag';
titleArt[92] = '<img src="assets/images/games/espn_pyw_gm_ti_beantag.gif" alt="Bean Tag" hspace=0 vspace=0 border=0>';
gameText[92] = "Age Group:<br>7-13 Year Olds<br>The Game:<br>The game is a cross between tag, ultimate Frisbee, and flickerball. It is played in halves of ten minutes giving it a full duration of twenty minutes. It is recommended that drinks be offered during half time for the students as they will be doing a lot running around. <br>There are no formal positions for players other than the goalie. Therefore, it is up to the team to strategize and form offensive and defensive components as they so choose. Another positive about not having formal positions is that as many or few children can play as available.<br>A team scores a point when they have successfully taken their bean bag from one goal to the next without dropping, being tagged, or traveling out of bounds with the bean bag on the way to the shooting line. From the shooting line, the bean bag must land in the hula hoop and bounce out for one point or land in and stay in the hula hoop for two points. <br>Cones shall mark the boundary lines. When players go beyond the boundary lines with the bean bag, they must return it to the starting position in the opposing team\'s hula hoop goal. This is done by tossing the bean bag to the goalie past the shooting line, having the goalie touch the bean bag into the hula hoop, then having the goalie toss the bean bag to his players in their attempt to travel the bean bag back down the court in order to score.<br>Throwing is recommended as an underhand toss for kids seven and under. Those who are eight and above tended to be more capable of both throwing overhand and receiving overhand tosses, therefore, they should be able to use the overhand throw by that age.<br>Teams can use goalies if they so choose. It is an option that the team can determine when strategizing for the game. This is the only person that can go between the shooting line and the hula hoop goal. This person can be changed at half time but may not be changed in the middle of play. If there is no score at halftime, goalies shall be removed from play. However, these people will still be the only ones allowed beyond the shooting line to restart play.<p>&middot;Bean Bags are to start in the opposing team\'s hula hoop goal.<p>&middot;Goalies are allowed, but they must stay the same person for an entire half. They may be changed at half time.<p>&middot;If neither team has scored at half time, then the goalies shall be removed in order to promote scoring for both teams. <p>&middot;Goalies are the only players allowed to cross the shooting line on either team.  <p>&middot;If a player with the bean bag is tagged, then they must return the bean bag to the opposing team\'s hula hoop to restart.<p>&middot;If a player with the bean bag steps out of bounds, then they must return the bean bag to the opposing team\'s hula hoop to restart.<p>&middot;If a player with the bean bag drops the bean bag while running or from a toss, then they must return the bean bag to the opposing team\'s hula hoop to restart. <p>&middot;Half time is reserved for a five minute rest and water break.<p>&middot;It is optional to wear different colored pennies for each team.<p>&middot;If neither team has scored by the end of two halves, then there are two options. If time does not allow, then a tie shall be called. If time is permitted, then sudden death applies. The first team to score wins.<p>&middot;Be alert! You are always on offense and defense!<p>&middot;Be safe! Watch out for others to avoid collisions.<p>&middot;Rules can be changed and altered by the students based on the \"Play Your Way\" guidelines. <p>&middot;Bean bag tag is about fun and fitness!";
subhead1Art[92] = '<img src="assets/images/espn_pyw_gm_hd_place.gif" alt="Place" width=340 height=24 hspace=0 vspace=0>';
subhead1Text[92] = 'Indoors or outdoors'; 
subhead2Art[92] = '<img src="assets/images/espn_pyw_gm_hd_play.gif" alt="Players needed" width=340 height=24 hspace=0 vspace=0>';
subhead2Text[92] = '12 or more';
subhead3Art[92] = '<img src="assets/images/espn_pyw_gm_hd_equip.gif" alt="Equipment" width=340 height=24 hspace=0 vspace=0>';
subhead3Text[92] = '2 Hula Hoops, 2 Bean Bags (of different color), 4 Cones for Boundary Lines, Floor tape to mark off Tossing Line, Pennies (OPTIONAL to distinguish teams).';
subhead4Art[92] = '';
subhead4Text[92] = '';






//game nav builder

var initGame;

alphabetArray = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ';


subsets = new Array;

subsets[0] = new Array;
subsets[0][0] = 'F'; //last letter in range 
subsets[0][1] = '<img src="assets/images/games/games_nav/espn_pyw_gm_nav_a-f.gif" alt="A-F" width="180" height="30" hspace="0" vspace="0" border="0" id="nav1">';//subset header art


subsets[1] = new Array;
subsets[1][0] = 'N'; //last letter in range 
subsets[1][1] = '<img src="assets/images/games/games_nav/espn_pyw_gm_nav_g-n.gif" alt="G-N" width="180" height="30" hspace="0" vspace="0" border="0" id="nav2">';//subset header art


subsets[2] = new Array;
subsets[2][0] = 'Z'; //last letter in range 
subsets[2][1] = '<img src="assets/images/games/games_nav/espn_pyw_gm_nav_o-z.gif" alt="O-Z" width="180" height="30" hspace="0" vspace="0" border="0" id="nav3">';//subset header art

gameLength = gmTitle.length;


gameIndex = new Array;

for(x=0; x<gmTitle.length; x++){
	gameIndex[x] = gmTitle[x]
}


gmTitle.sort();



function gameNavBuilder(){

subSet = 0;
subSetBreaks = new Array;

	

	for(x=0; x<gameLength; x++){
		if(gmTitle[x].charAt(0) == alphabetArray.charAt((alphabetArray.indexOf(subsets[subSet][0])+1))){			
			subSetBreaks.push(x);
			subSet++			
		}
	}	
	subSetBreaks.push(gameLength);
	
	


 navStr='';
	for(i=0; i<subsets.length; i++){
		
		tempNavStr='';
		

		for(x=(i==0 ? 0 : subSetBreaks[(i-1)]); x<subSetBreaks[i]; x++){
			for(z=0; z<gameIndex.length; z++){
				
				if(gmTitle[x] == gameIndex[z]){
			 		itemIndex=z;
				}
			}

			
			if(i==0 && x==0){
				initGame = itemIndex;
				}

			if(x==(i==0 ? 0 : subSetBreaks[(i-1)])){
		
				tempHead= '<a href="javascript: navOn(\'subSet' + (i+1) + '\',' + (i+1) + '); loadContent(\'' + itemIndex + '\'); hiliteNav(\'subNavItem' + itemIndex + '\');" ';
				
				tempHead += 'title="Open Games ' + 
				(i==0 ? 'A' : alphabetArray.charAt(alphabetArray.indexOf(subsets[i-1][0])+1))

				+ '-' +
				
				(i== (subsets.length-1) ? 'Z' : alphabetArray.charAt(alphabetArray.indexOf(subsets[i][0])))
				
				+ '">' + subsets[i][1] + '<\/a><div id="subSet' + (i+1) + '" ' + (i==0 ? 'style="display:block;"' : '') + '>';
				
			}

			tempGMTitle = gmTitle[x].toLowerCase();
			tempGMTitle = tempGMTitle.replace(/\s/g,"_");
			tempGMTitle = tempGMTitle.replace(/\W/g,"");
		
			tempNavStr += '<div class="subNavItem" id="subNavItem' + itemIndex + '"><a href="javascript: loadContent(' + itemIndex + '); hiliteNav(\'subNavItem' + itemIndex + '\');" name="&lid=outr_games/contentlink/'+tempGMTitle+'/080307">' + gmTitle[x] + '<\/a><\/div>';

			if(x<(subSetBreaks[i]-1)){
			tempNavStr += '<img src="assets/images/espn_pyw_gm_nav_rl.gif" alt="" width="180" height="1" hspace="0" vspace="0" class="colARule">';
			}
	
		}
		
		navStr += tempHead + tempNavStr + (i==(subsets.length-1) ? '<img src="assets/images/espn_pyw_gm_nav_btm.gif" alt="espn_pyw_gm_nav_btm.gif" width="180" height="10" hspace="0" vspace="0">' : '') + '</div>';
	
	}


str = navStr;

//return str;
setTimeout('loadColA(str)', 300);
} 



function loadColA(theNav){
   document.getElementById('colA').innerHTML = theNav;
}




var navImages = new Array();

for (i=1;i<=50;i++)  {
	navImages[i] = new Array();
	navImages[i].off  = new Image();
	navImages[i].over = new Image();
	navImages[i].down = new Image();
}

// --------> THE GAME NAV ELEMENTS 
navImages[1].off.src ="assets/images/games/games_nav/espn_pyw_gm_nav_a-f.gif";
navImages[1].over.src ="assets/images/games/games_nav/espn_pyw_gm_nav_a-f_on.gif";
navImages[1].down.src ="assets/images/games/games_nav/espn_pyw_gm_nav_a-f_on.gif";

navImages[2].off.src ="assets/images/games/games_nav/espn_pyw_gm_nav_g-n.gif";
navImages[2].over.src ="assets/images/games/games_nav/espn_pyw_gm_nav_g-n_on.gif";
navImages[2].down.src ="assets/images/games/games_nav/espn_pyw_gm_nav_g-n_on.gif";

navImages[3].off.src ="assets/images/games/games_nav/espn_pyw_gm_nav_o-z.gif";
navImages[3].over.src ="assets/images/games/games_nav/espn_pyw_gm_nav_o-z_on.gif";
navImages[3].down.src ="assets/images/games/games_nav/espn_pyw_gm_nav_o-z_on.gif";



// --------> rollOn - pass the array number
function rollOn()  {
    if (document.images['nav'+arguments[0]].src.indexOf('over') == -1) {
        document.images['nav'+arguments[0]].src = navImages[arguments[0]].over.src;
    }
}
// --------> rollOff - pass the array number
function rollOff()  {

  if (document.images['nav'+arguments[0]].src.indexOf('off') == -1) {
        document.images['nav'+arguments[0]].src = navImages[arguments[0]].off.src;
  }
}


